While Lockjaw is active, before your opponent's Clear and Draw Step, name a non-Sidekick die. If your opponent draws that die, deal 2 damage to all of that opponent's character dice and each of your Lockjaw dice get +2A.
1) Am I correct in understanding that this is a "while active" ability and triggers only once no matter how many Lockjaw dice are in the field?
2) If an opponent's die is KO'd by this ability, does the die go straight to the Prep Area, or do KO'd dice go out of play during the turn, then continue to Prep during Cleanup?
3) If the KO'd dice go straight to the Prep Area, are they added to the opponent's Roll and Reroll that same turn?
Thanks!