Venom Spidery: While Venom is active, opposing Sidekick character dice cost 1 more energy to field.
S.T.A.R. Labs - Advanced Research: Target bolt or shield character die you control deals damage equal to its A to another target character die.
Global: Pay bolt/shield. Move a Sidekick die from your Used Pile to your Prep Area and field another Sidekick die from your Used Pile.
So if my opponent has Venom out and I use the the global of S.T.A.R. Labs if I don't have energy in my reserve pool after paying for the global am I:
1. Still able to use it and will put a sidekick into my prep area and the other sidekick that would go into play won't be fielded.
2. still going to do both.
3. not able to use it because I can't pay the one from venom's effect.