Modern Age Errata & Clarifications

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Marvel Heroclix: Uncanny X-Men

Postby hcrulesteam » Mon Jun 06, 2016 5:20 pm

057 Proteus
[C]Proteus's special powers in his damage slot is -
The Walls are Attacking! Give Proteus a power action to make a close attack targeting each opposing character within 6 squares that is adjacent to blocking terrain. Hit characters are each dealt this character's damage value.

059 Malice
[E]I'm Done With You Pretty When Malice is KO'd, you may equip her to another friendly character.
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Marvel Heroclix: Civil War

Postby hcrulesteam » Fri Sep 02, 2016 5:36 pm

107 Cloak & Dagger
[E]Partners for Life: Dagger's actions don't count against your action total. At the beginning of your turn, you may remove Dagger from the game if she is adjacent to a friendly [Civil War] #107 Cloak & Dagger.
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DC Heroclix: The Joker's Wild

Postby hcrulesteam » Wed Dec 07, 2016 4:26 pm

008 Green Arrow
[E]Green Arrow has the "Seven Soldiers" keyword instead of the "Seven Soldiers of Victory" keyword.

043 Lady Shiva
[C]Lady Shiva has Precision Strike (pink circle with ;Fist; ) listed as a standard attack power on her card and has Precision Strike (pink colored box) in her attack slot on clicks 1-3 for the dial on the back of her card.

053b Jakeem Thunder
[E]YOU KNOW WHAT I’M THINKING, JOHNNY?: At the beginning of your turn, choose 2 standard powers, but only one of those powers may be a defense power, Hypersonic Speed, Outwit, Perplex, Pulse Wave, or Shape Change. Jakeem Thunder can use the chosen powers until your next turn.

060 The Joker
[E]HOOHOOHOOHAAHAAHAA: At the beginning of your turn, roll a d6 and halve the result. When you do, either heal or damage The Joker that many clicks and he can heal past his starting line. The Joker can’t be chosen for Mastermind.

S100 The Joker's Gas Canister
[E]The Joker's Gas Canister is a special object and has the GEAR symbol.

S001 Harley's Hammer
[E]Harley's Hammer is a special object and has the GEAR symbol.
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Marvel Heroclix: Deadpool and X-Force

Postby hcrulesteam » Wed May 17, 2017 1:15 pm

Uncanny X-Force Fast Forces

003 Fantomex
[E] The Convention Exclusive Premium Token version of the Uncanny X-Force Fast Forces E.V.A. bystander has the ;Standard; damage symbol instead of ;Tiny; (matching the printed version on the card that came in the Uncanny X-Force Fast Forces Pack for 003 Fantomex).
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Marvel Heroclix: Avengers/Defenders War

Postby hcrulesteam » Wed May 17, 2017 1:17 pm

053 Iron Man
[E] Has the ;Wing; speed symbol printed on its base and card instead of ;Boot; .
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DC Heroclix: Wonder Woman

Postby hcrulesteam » Sat May 27, 2017 6:19 pm

009 Raven
[E]TELEPORTATION: Give Raven a power action and choose an adjacent friendly character with the Mystical keyword or up to two adjacent friendly characters with the Teen Titans keyword. Place Raven in a square within 6 squares and line of fire and place the chosen characters adjacent to her.
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Marvel Heroclix: What If?

Postby hcrulesteam » Mon Jun 12, 2017 12:01 pm

040 Goblin King
[E] INFINITY GAUNTLET: Give Goblin King a free action and choose two standard powers. Goblin King can use the chosen powers until your next turn.

[E]Goblin King has the following Trait:
;Star; Goblin King can’t use the Power Cosmic team ability if he started the game at 75 or 175 points.

G001 Ameridroid
[E] The yellow point value on Ameridroid's HeroClix card is 100 instead of 125.
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DC Heroclix: Elseworlds

Postby hcrulesteam » Wed Jul 19, 2017 1:22 pm

033 The Ray
[E] The "WE WILL MAKE THINGS RIGHT AGAIN" trait is only active when The Ray is used at his 125 point value.

045 King Aquaman
[E] The "WE WILL MAKE THINGS RIGHT AGAIN" trait is only active when King Aquaman is used at his 110 point value.

048 Robin
[E] The BATCYCLE bystander has ;Vehicle; (instead of ;Shield; ) and ;Passenger;:1
[E] The BAT-WING bystander has ;Wing; (instead of ;Boot; ), ;Vehicle; (instead of ;Shield; ), and ;Passenger;:2
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Marvel Heroclix: The Mighty Thor

Postby hcrulesteam » Fri Dec 15, 2017 1:02 pm

058 Uni-Mind
[E]FORGED IN BLUE FLAME: During force construction, you may include a number of different characters in your sideline with the Eternal keyword, adding 5 points to Uni-Mind’s point cost for each. If it starts at 150 points, you may include up to 3. If it starts at 275 points, you may include up to 5. If it starts at 370 points, you may include any number. The included characters must be used at their highest point value and be turned to their starting click. At the beginning of your turn, you may choose one standard power a chosen character can use. Uni-Mind can use that power until it chooses again. When Uni-Mind would be KO’d, instead replace it with all the chosen characters on their last non-KO clicks, placing them within 4 squares of it. Those characters can’t be healed this game. Protected: Pulse Wave.

[E]CHANNEL VAST RESERVES OF COSMIC ENERGY: FREE: Until your next turn, Uni-Mind can’t use the Power Cosmic team ability, but can use Perplex and Willpower. When it uses Perplex targeting a character with the Eternals keyword, it may modify a combat value by +2 or -2 instead. This turn, it may use Perplex an additional time for every two characters with the Eternal keyword in your Sideline that it can choose powers from.
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DC Heroclix: Harley Quinn and the Gotham Girls

Postby hcrulesteam » Wed Dec 27, 2017 4:05 pm

Harley's Apartment (Outdoor Map)
[C]When viewing the map for determining relative direction (left or right), view the map so that square A1 would be the top left corner[/quote]
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