Team Abilities

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Team Abilities

Postby hcrulesteam » Tue Aug 08, 2017 2:32 am

Provided below is a list of team abilities. Underneath the symbol images are the effects of that team ability. A character that has the applicable team ability symbol printed on its base, or "can use" the applicable team ability, can use the described effects.

For information on Wild Cards, please review its entry in the PAC.

The "Minions of Doom" and "Calculator" team abilities, are now considered to be the "Team Player" team ability and their symbols are now replaced with its symbol.
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DC Team Abilities

Postby hcrulesteam » Tue Aug 08, 2017 3:24 am

Batman Ally.png
Batman Ally.png (2.2 KiB) Viewed 27230 times
BATMAN ALLY - Stealth.

Batman Enemy.png
Batman Enemy.png (1.99 KiB) Viewed 27230 times
BATMAN ENEMY - When this character makes an attack, you may replace its attack value with the printed attack value of an adjacent friendly character that can use this team ability.

Green Lantern Corps.png
Green Lantern Corps.png (1.95 KiB) Viewed 27230 times
GREEN LANTERN CORPS - ;Passenger; :8.

Hypertime.png
Hypertime.png (1.81 KiB) Viewed 27230 times
HYPERTIME - When an opposing character that can't use this team ability attempts to move from a non-adjacent square into a square that is adjacent to this character, it must roll a d6.
[ ;Dice1; - ;Dice2; ]: The opposing character can't move into any square adjacent to this character this turn. Uncopyable.


Injustice Leage.png
Injustice Leage.png (1.53 KiB) Viewed 27230 times
INJUSTICE LEAGUE - When this character hits an opposing character with an attack roll of [10-12], after resolutions remove an action token from this character.

Justice League.png
Justice League.png (1.67 KiB) Viewed 27230 times
JUSTICE LEAGUE - When this character is given a MOVE action, modify speed +1.

Justice Society.png
Justice Society.png (1.66 KiB) Viewed 27230 times
JUSTICE SOCIETY - When this character is attacked, you may replace its defense value with the printed defense value of an adjacent friendly character that can use this team ability.

Kingdom Come.png
Kingdom Come.png (1.89 KiB) Viewed 27230 times
KINGDOM COME - When this character would be hit by a range attack, if the attacker doesn’t have [Kingdom Come Team Ability Symbol], you may roll a d6. [ ;Dice5; - ;Dice6; ]: Evade. Uncopyable.

Legion of Super Heroes.png
Legion of Super Heroes.png (1.99 KiB) Viewed 27230 times
LEGION OF SUPER HEROES - Wild Card. Uncopyable.

Outsiders.png
Outsiders.png (2.35 KiB) Viewed 27230 times
OUTSIDERS - FREE: Choose a character (including itself) within 6 squares and line of fire. Until your next turn, the chosen character’s combat values can’t be modified. Uncopyable.

Quintessence.png
Quintessence.png (2.14 KiB) Viewed 27230 times
QUINTESSENCE - Willpower. This character has PROTECTED: Outwit. Uncopyable.

Suicide Squad.png
Suicide Squad.png (2.67 KiB) Viewed 27230 times
SUICIDE SQUAD - When an adjacent friendly character is KO’d, after resolutions, you may roll a d6. If you do, heal this character equal to the result -2, minimum 1.

Superman Ally.png
Superman Ally.png (2.2 KiB) Viewed 27230 times
SUPERMAN ALLY - ;Improved-M; ;Hindering; , ;Improved-T; ;Hindering;

Superman Enemy.png
Superman Enemy.png (2.27 KiB) Viewed 27230 times
SUPERMAN ENEMY - FREE: If this character is adjacent to a friendly character of lower points that can use this team ability, it can use Outwit until your next turn.

Titans.png
Titans.png (1.31 KiB) Viewed 27230 times
TITANS - POWER: Choose an adjacent friendly character that can use this team ability and heal that character 1 click and roll a d6. [ ;Dice1; - ;Dice4; ]: This character is dealt 1 unavoidable damage.
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Marvel Team Abilities

Postby hcrulesteam » Tue Aug 08, 2017 3:30 am

Avengers.png
Avengers.png (2.34 KiB) Viewed 27228 times
AVENGERS - When this character is given a MOVE action, modify speed +1.

Avengers Initiative.png
Avengers Initiative.png (2.4 KiB) Viewed 27228 times
AVENGERS INITIATIVE - ;Improved-M; ;Hindering; , ;Improved-T; ;Hindering; .

Brotherhood of Mutants.png
Brotherhood of Mutants.png (2.16 KiB) Viewed 27228 times
BROTHERHOOD OF MUTANTS - When this character hits an opposing character with an attack roll of [10-12], after resolutions remove an action token from this character.

Defenders.png
Defenders.png (1.66 KiB) Viewed 27228 times
DEFENDERS - When this character is attacked, you may replace its defense value with the printed defense value of an adjacent friendly character that can use this team ability.

Hydra.png
Hydra.png (2.33 KiB) Viewed 27228 times
HYDRA - When an adjacent friendly character makes a range attack, modify the target’s defense -1 if the target is within line of fire of this character.

Masters of Evil.png
Masters of Evil.png (1.97 KiB) Viewed 27228 times
MASTERS OF EVIL - Colossal Stamina

Power Cosmic.png
Power Cosmic.png (2.19 KiB) Viewed 27228 times
POWER COSMIC - Willpower. This character has PROTECTED: Outwit. Uncopyable.

Sinister Syndicate.png
Sinister Syndicate.png (3.02 KiB) Viewed 27228 times
SINISTER SYNDICATE - When this character makes an attack, you may replace its attack value with the printed attack value of an adjacent friendly character that can use this team ability.

Spider-Man.png
Spider-Man.png (2.42 KiB) Viewed 27228 times
SPIDER-MAN - Wild Card. Uncopyable.

S.H.I.E.L.D..png
S.H.I.E.L.D..png (2.24 KiB) Viewed 27228 times
S.H.I.E.L.D. - Adjacent friendly characters modify range +1. POWER: Choose an adjacent friendly character. Once this turn, the chosen character modifies its damage +1 when making a range attack.

X-Men.png
X-Men.png (1.83 KiB) Viewed 27228 times
X-MEN - POWER: Choose an adjacent friendly character that can use this team ability and heal that character 1 click and roll a d6. [ ;Dice1; - ;Dice4; ]: This character is dealt 1 unavoidable damage.
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Universal Team Abilities

Postby hcrulesteam » Tue Aug 08, 2017 3:39 am

Mystics.png
Mystics.png (1.99 KiB) Viewed 27228 times
MYSTICS - Each time this character takes damage from an opposing character's attack, after resolutions deal the attacker 1 penetrating damage. Uncopyable.

Police.png
Police.png (2.17 KiB) Viewed 27228 times
POLICE - When an adjacent friendly character makes a range attack, modify the target’s defense -1 if the target is within line of fire of this character.

Snowfall.png
Snowfall.png (4.42 KiB) Viewed 27228 times
SNOWFALL - Wild Card. Uncopyable.

Team Player.png
Team Player.png (905 Bytes) Viewed 27228 times
TEAM PLAYER - Wild Card. Uncopyable.

Underworld.png
Underworld.png (1.87 KiB) Viewed 27228 times
UNDERWORLD - ;Passenger; :1, but only to carry a character that shares a keyword. ;Passenger; :2, but only to carry characters that share a keyword (with this character) and are lower points.
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