HEROCLIX TOURNAMENT RESOURCES

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HEROCLIX TOURNAMENT RESOURCES

Postby hcrulesteam » Mon Jun 13, 2016 1:40 pm

Provided below are the rules that must be adhered to when running and attending an official WizKids Heroclix tournament. These rules are subject to change.

Recent Updates:
[08-17-2016] - Added Cards with Visible Dials rules and Sideline rules
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GENERAL TOURNAMENT RULES

Postby hcrulesteam » Mon Jun 13, 2016 1:45 pm

  • Conflicting Information: Any conflicting information on any official event correspondence takes precedence over any information present in this general use document.

  • Tournament Integrity: WizKids reserves the right to issue rulings during a tournament to preserve the integrity of that tournament. At the discretion of WizKids, actions may be taken to correct rules "loopholes" or exploits deemed disruptive to the tournament and the general spirit of the game. In extreme examples, this may include disallowing force builds and/or disqualification of a player. As a reminder, Wizkids also reserves the right to disqualify players that do not follow rulings or directions given to them by a tournament official.

  • Required Materials: All players are responsible for having the materials required for play. Players are responsible for being aware of any clarifications for any of their game elements. Players are expected to have a general knowledge of game play. Additionally, each player should bring a pen as they will be responsible for filling out their Army Build sheets during events.

  • Judges: Tournament organizers may identify one or more individuals as Judges to organize and facilitate each event. The Judges are the final authority on rules for the event that they are responsible for. An event with many judges will have one judge identified as the Head Judge. Players with rules questions may appeal a judge’s ruling to get the Head Judge’s call. A tournament may impose limits on the number of times a player is permitted to do this. A Head Judge's ruling is final and can't be appealed.

  • Lateness: In the case of a single game match, any player who is more than 10 minutes late receives a match loss. In the case of a match that is best of three, any player who is more than 5 minutes late receives one game loss. Additionally, any player who is more than 10 minutes late receives a match loss. In both cases, any player who does not show up by the end of the round will be dropped from the tournament.

  • Cheating: Players who intentionally try to gain an unfair advantage over other players at the event may be dealt with at the discretion of the event staff – this may include disqualification from an event and a possible ban from future WizKids events.

  • Forced Re-rolls: Dice which are cocked more than 15 degrees or roll off the table must be re-rolled. To test if a die is considered cocked or not, place a test die of similar size on the top of the die in question – if the test die remains in place then the die result stands; if the test die falls off then the die is considered cocked and must be re-rolled. When re-rolling dice, all dice used in the roll must be re-rolled.
  • Electronic Devices: Players’ cell phones/tablet PCs or other electronic devices are not permitted for use in the play area for the purpose of research of game information. If a player is found to have game information on their electronic device visible during one of their matches, they may be forced to take a match loss or be disqualified from the event. Use of cell phones for phone calls, voice messages texting or other means of communication is highly discouraged during the event– players using cell phones for these purposes while in a game match will receive a warning and may be forced to take a match loss or be disqualified from event if they continue use of the device. In the case of an emergency, a judge should be called over to ensure that no penalties will be incurred for the use of an electronic device.

  • Spectators: For the purposes of WizKids events, anyone who is not a part of the tournament staff or is not currently playing a tournament match is considered a spectator. Spectators are expected to not comment or ask questions on tournament games in progress. Spectators doing so may be asked to leave the game area. At the event staff’s discretion, players seeking or receiving game advice from spectators (even unsolicited) may be given a warning, match loss, or be disqualified.

  • Character Cards with Visible Dials: A player may ask to view another player’s card at any time but may never view the face of the card that contains the combat dial information. If the player flips over a card to the face of the card containing the combat dial information a penalty may be given to the player at the judge’s discretion. This may be a warning, game loss, disqualification, or another form of penalty depending on severity of the infraction and if the player has been given previous warnings/penalties for the same infraction.

  • Sideline: If a game element is on a Sideline and there is no game effect on that player’s force that can make use of that game element, the player must remove the game element from their Sideline. A penalty may be given to that player at the judge’s discretion.
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HEROCLIX SEALED EVENTS

Postby hcrulesteam » Mon Jun 13, 2016 1:49 pm

  • Format: Sealed — Each player will receive two sealed HeroClix booster packs for sealed play.

  • Maps: Players are responsible for bringing Modern Age maps for HeroClix Constructed Events. Tournaments may have a limited map list that restricts which maps will be allowed to be used in the tournament (typically for official WizKids events). Players must list the maps they will be using on their Army Sheet. A player is required to bring a minimum of one map and a maximum of three maps. All Special Rules (Orange text) WILL be in play for these events unless the map prohibits it from tournament play (i.e. Special Rules ARE in play).

  • Legal Game Elements: Only game elements that are pulled from the booster packs received at the event may be used on a player’s team. No outside game elements are allowed to be added to a player’s team, except standard objects.
    • Materials: Players should bring all game components needed to play (dice, action tokens, effect tokens, object tokens, maps, etc.).

  • Sealed Packs: At the start of a HeroClix sealed event, players will receive two sealed HeroClix booster packs. When instructed by the event staff, all players will open their packs and confirm the contents. A player may request a replacement pack if one or more figures in the pack is in an unplayable state. This includes but is not limited to: dial/dial sticker missing; dial sticker does not match the figure (this can be confirmed by comparing the collector number on the top of dial and the collector number printed on the dial sticker). If a figure’s sculpt is physically broken (i.e. missing a head/arm etc. or missing the sculpt entirely) it is still considered in a playable state. A figure being considered in a “playable state” is at the discretion of the event staff. A player must return all contents of the pack to receive a replacement pack. Replacement packs are only available as supplies last.

  • Team Building: Once all players have opened their packs and confirmed their contents, they will have 20 minutes to build a 300-point team. If using standard objects, players must follow the normal rules for including objects on your team.

  • Action Total: 1 action per every 100 points of the build total.

  • Victory Conditions: When one player is eliminated or the time limit is reached. If the time limit is reached, the player with the most victory points at the end of that game wins.

  • Scoring: Win/Loss and victory points are recorded on players’ Team Sheet.

  • Byes: A bye is issued when there are an odd number of players in a Swiss event. A bye is considered a win. First round byes are assigned randomly. In subsequent rounds, the bye is given to the lowest ranked player who has not already received a bye. The Bye player receives a Win for the round with 0 points.
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HEROCLIX CONSTRUCTED EVENTS

Postby hcrulesteam » Mon Jun 13, 2016 1:53 pm

  • Format: Constructed.

  • Maps: Players are responsible for bringing Modern Age maps for HeroClix Constructed Events. Tournaments may have a limited map list that restricts which maps will be allowed to be used in the tournament (typically for official WizKids events). Players must list the maps they will be using on their Army Sheet. A player is required to bring a minimum of one map and a maximum of three maps. All Special Rules (Orange text) WILL be in play for these events unless the map prohibits it from tournament play (i.e. Special Rules ARE in play).

  • Legal Game Elements: Any Modern Age game elements that have been officially released for more than 1 week are legal for this tournament.

  • Materials: Players should bring all game components needed to play (dice, action tokens, effect tokens, object tokens, etc.).

  • Team Building: All players are to come to the event with a Constructed HeroClix team using only game elements from Modern Age sets.

  • Action Total: 1 action per every 100 points of the build total.

  • Victory Conditions: When one player is eliminated or the time limit is reached. If the time limit is reached, the player with the most victory points at the end of that game wins.

  • Scoring: Win/Loss and victory points are recorded on players’ Team Sheet.

  • Byes: A bye is issued when there are an odd number of players in a Swiss event. A bye is considered a win. First round byes are assigned randomly. In subsequent rounds, the bye is given to the lowest ranked player who has not already received a bye. The Bye player receives a Win for the round with 0 points.
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HEROCLIX BATTLE ROYALES

Postby hcrulesteam » Mon Jun 13, 2016 1:58 pm

  • Format: Sealed Draft — Each player will receive one HeroClix booster pack for sealed draft play.

  • Maps: Maps for Battle Royales should be provided by the event staff. The preferred map size for Battle Royale events is 2’ x 2’ but a 3’ x 3’ map may be used as a substitute.

  • Legal Game Elements: Only game elements that are pulled from the booster packs received at the event may be used on a player’s team. No outside game elements are allowed to be added to a player’s team, except standard objects.

  • Materials: Players should bring all game components needed to play (dice, action tokens, effect tokens, object tokens, etc.).

  • Sealed Packs: At the start of a HeroClix Battle Royale event, players will receive one sealed HeroClix booster pack. When instructed by the event staff, all players will open their packs and confirm the contents. A player may request a replacement pack if one or more figures in the pack is in an unplayable state. This includes but is not limited to: dial/dial sticker missing; dial sticker does not match the figure (this can be confirmed by comparing the collector number on the top of dial and the collector number printed on the dial sticker). If a figure’s sculpt is physically broken (i.e. missing a head/arm etc. or missing the sculpt entirely) it is still considered in a playable state. A figure being considered in a “playable state” is at the discretion of the event staff. A player must return all contents of the pack to receive a replacement pack. Replacement packs are only available as supplies last.

  • Team Building: Once all players have opened their packs and confirmed their contents, each player chooses one game element from their pack (and associated cards/etc.) and then passes the remaining contents to the player on their right. Each player then chooses one item from the remaining game elements in the pack they receive and pass the remaining contents to the player on their right. This continues until all game elements have been drafted from the packs. A player may also include up to two (2) standard objects on their team. Only standard heavy (red-ringed) and standard light (yellow-ringed) objects are allowed, and a player may not include more than one of each on their team.

  • Action Total: 3 actions per player’s turn.

  • Victory Conditions: When one player remains or the time limit is reached. If the time limit is reached, the player with the most victory points wins.

  • Scoring: Victory points are calculated for each player to determine draft order for the prize pool.

  • Prizing: At the end of the game, players determine standings based on the number of points KO’d from other players. Players will then place all game elements from their booster packs/team into the center of the map to form a prize pool (additional prizes may be added to the prize pool at the discretion of the event staff). Players will then conduct a snake draft until all game elements have been chosen (first choices starting with winner to the last place player then reversing order after each player has chosen one element—first to last; last to first; first to last).

  • Dropping from Event: If a player drops from the event before the event is completed, the contents of their sealed booster and/or team are to remain with the event and are used as part of the final prize pool.
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