AT:TOS 027 Mr. Spock

Moderator: HeroClix Mods

AT:TOS 027 Mr. Spock

Postby jruffing » Thu Dec 07, 2017 4:21 pm

Mr. Spock's trait reads

It Is The Most Logical Course Of Action...The Probability If Success Being Approximately 83.33%: FREE: Choose a friendly character within 4 squares and line of fire. The next attack roll that character makes this turn can't be rerolled and on a result of
2-4 the attack is a critical miss.
5-12 the result of the attack roll is 7.


The rules except on Critical hits read

If the attack roll was a physical twelve (6- 6), all targets of the attack become hit, even if the attack total would normally miss one or more of the targets. This is called a critical hit. A critical hit increases the damage dealt by 1 to each hit target when dealing damage.


If I roll a "physical" twelve and Mr. Spock changes the result of the attack roll to a 7 is it still considered a critical hit?
jruffing
 
Posts: 0
Joined: Fri Jul 17, 2015 1:35 pm

Re: AT:TOS 027 Mr. Spock

Postby hcrulesteam » Thu Dec 07, 2017 7:27 pm

jruffing wrote:If I roll a "physical" twelve and Mr. Spock changes the result of the attack roll to a 7 is it still considered a critical hit?

Yes. Mr. Spock's effect changes the result of the roll, not the actual roll itself. Note that the result will be considered a 7 and will be added to the character's attack value for any effects that check for attack roll results or attack totals, but the attack will be a critical hit and cause all targets to become hit and deal the extra damage accordingly.

Note that the same would apply to a roll of doubles. The result would become 7, but the attack would still gain KNOCKBACK.
User avatar
hcrulesteam
 
Posts: 477
Joined: Wed Oct 22, 2014 3:26 pm


Return to Heroclix Past Rules Archive

Who is online

Users browsing this forum: No registered users and 2 guests