Special Terrain

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Special Terrain

Postby disasstah » Sun Apr 29, 2018 7:25 am

SPECIAL TERRAIN TRAITS
(1) Tony Stark's Car counts as hindering terrain for line of fire purposes and blocking terrain for movement and occupancy purposes.


KNOCK BACK SEQUENCE
A character that is knocked back is knocked back in a direct path (called the knock back path) away from the character causing the knock back. To knock a character back, place it into the first square along the path, and then place it into the next square along the path, etc. Continue placing the character one square at a time in squares next to each other along the knock back path until one of six things happens (checked in this order):

3. Blocking terrain occupies the next square or is just before the next square. If just before, it is either a wall (orthogonal path) or an intersection (perfect diagonal path). (See p. 21 for Blocking Terrain and Walls.)


If a character is knocked back into special terrain, do you treat it as if being knocked back into blocking terrain?
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Re: Special Terrain

Postby hcrulesteam » Sun May 06, 2018 9:43 pm

disasstah wrote:If a character is knocked back into special terrain, do you treat it as if being knocked back into blocking terrain?

Yes.
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