Does Clayface's ability to gain the abilities of target crossover character persist beyond the end of turn?
Also, as he is not a "copy" of the other character, would "while active" abilities potentially trigger twice? For example, Player A has White Lantern Aquaman in the field and then fields Clayface and choses to have Clayface gain White Lantern Aquaman's abilities. If Player A then uses the White Tiger Global and forces Player B to field a sidekick, would Player B take 2 damage (1 from White Lantern Aquaman and 1 from Clayface)?
Clayface: The Terror reads…
When fielded, Clayface gains all of the abilities of target Crossover character (excluding Global Abilities).
Global: Pay 0. Once per turn on your turn, spin one of your Sidekick character dice to the mask face.
White Lantern Aquaman reads…
You may not use ? energy to purchase this die, this text may not be ignored.
While White Lantern Aquaman is active, whenever your opponent fields a Sidekick, deal 1 damage to your opponent.
The White Tiger Global…
Global: Pay fist. Once during your turn, each player must field a Sidekick Die from their Used Pile if able.