Timing Questions with Range
Posted: Tue Aug 09, 2022 12:26 am
First, if a character with Range and a character with a "When attacks" ability both attack, then both abilities would enter the queue. The attacking player would be able to resolve the abilities in the order of their choosing, correct?
Assuming I could choose to use a "When attacks" ability before resolving range damage, when should Range damage enter the queue? Does the character need to be active when the attack is initiated or when Range damage is being assigned? Please consider the following scenarios in which a character with Range could be removed from the field before the Range damage is assigned.
1) Suppose I attack with Anti-Monitor and Starfire. If I use Anti-Monitor's ability to KO Starfire, will she still be able to assign Range damage? If I don't KO Starfire, but Anti-Monitor's ability causes all opposing characters with Range to be KO'd, will my opponent still assign Range damage from the characters that were KO'd by something other than Range?
3) Suppose my opponent has multiple characters active with one Brainiac 5 active. I attack with Starfire and Spider-Man. First I use Spider-Man to spin their Brainiac 5 to an energy face, then activate Starfire's Range. Would my opponent's dice still be able to assign Range damage even though they've lost the ability once Brainiac 5 is no longer active?
Here's the relevant card text.
Assuming I could choose to use a "When attacks" ability before resolving range damage, when should Range damage enter the queue? Does the character need to be active when the attack is initiated or when Range damage is being assigned? Please consider the following scenarios in which a character with Range could be removed from the field before the Range damage is assigned.
1) Suppose I attack with Anti-Monitor and Starfire. If I use Anti-Monitor's ability to KO Starfire, will she still be able to assign Range damage? If I don't KO Starfire, but Anti-Monitor's ability causes all opposing characters with Range to be KO'd, will my opponent still assign Range damage from the characters that were KO'd by something other than Range?
3) Suppose my opponent has multiple characters active with one Brainiac 5 active. I attack with Starfire and Spider-Man. First I use Spider-Man to spin their Brainiac 5 to an energy face, then activate Starfire's Range. Would my opponent's dice still be able to assign Range damage even though they've lost the ability once Brainiac 5 is no longer active?
Here's the relevant card text.
Anti-Monitor
When Anti-Monitor attacks, you may KO any number of your character dice. For each that you do, your opponent KOs one of their character dice.
Starfire
Range 2
Brainiac 5
While Brainiac 5 is active, your active character dice gain Range 1 if they didn't already have Range.
Energize - Gain 1 life.
Spider-Man
When Spider-Man attacks, spin target character die to an energy face (of your choice).