Sheriff Strange: Isle of Agamotto
While Sheriff Strange is active, when you use an action die, reroll target character die.
In particular, what happens if the action being played changes whether or not Sheriff Strange is active. Something like Mutation for instance.
Mutation: Basic Action Card
Swap target character die in the Field Zone with target non-sidekick character dice in that player's Used Pile. Spin that character die to level 1. (This does not trigger "when fielded" effects.)
Which of the following scenarios would allow for Sheriff Strange's ability to activate?
A) I only have a Sidekick active and then I play Mutation to swap Sheriff Strange from my Used Pile for the Sidekick in the Field Zone. Sheriff Strange was not active before playing Mutation, but is active after the resolution of Mutation.
B) I have Sheriff Strange active and I play Mutation to swap him for a different character die in my used pile. Sheriff Strange is active before playing Mutation, but is no longer active after the resolution of Mutation.
C) Sheriff Strange needs to be active both before playing Mutation and after it resolves in order for the ability to activate.