doomtwig wrote:If Multi-Kinetic Neutronic Mines are triggered and some ships roll defense dice while some others do not, how is the cancelling of attack dice during the "Compare Results" step handled?
Whatever the resolution of the previous question, is it similarly applied to effects like Navigational Deflector?
The Multi-Kinetic Neutronic Mines roll attack dice once and apply those results to each ship individually.
For Example: If the Mines were triggered and 3 ships were in range. You would roll the attack dice and get 2 hits, a critical hit, and a blank.
Each defending ship has 2 hits and a critical hit applied against them.
Ships in range 1 would just take the damage with no defense roll.
Ships at range 2-3 would roll defense dice and cancel the results as normal (hits first, then crits). If one ship rolls 4 evade dice and gets 2 evade results and another rolls 2 dice and gets 1 evade result. The first ship would cancel the 2 hits and only take the critical hit and the second ship would cancel 1 hit and takes a hit and a critical hit.
Navigational Defense Deflector allows you to roll defense dice against mines, any evade results will cancel the mine's dice in the usual order (cancel hits, then crits).