Modern Age Errata & Clarifications

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Marvel Heroclix: X-Men X of Swords Storyline Organized Play

Postby hcrulesteam » Wed Aug 31, 2022 12:43 pm

004 The Fury
[C] The character's card should indicate that it's standard power is lime green for Exploit Weakness.

006 White Priestess
[C] The character's card should have the Mystics team ability listed.

018 Solem
[C] The ADAMANTIUM SKIN effect should have the ;Indomitable; symbol instead of ;Star; .

033 Tarn the Uncaring
[E] TO ME, MY LOCUS VILE!: Leadership. When Tarn the Uncaring uses it and succeeds, choose one:
*Generate a Locus Vile.
*Place all of Tarn the Uncaring's Locus Vile bystanders on the map adjacent to him.

035 Magik
[E] I’LL KICK THE DOOR OPEN: Charge, Phasing/Teleport. When Magik moves, after resolutions generate a Stepping Disc marker in the square she began her movement in. // Friendly characters within 2 squares of the Stepping Disc marker can use “FREE: Place this character into an unoccupied square with that Stepping Disc marker.” // At the beginning of your turn, remove all Stepping Disc markers.

036 Captain Avalon
[C] The character's card should show a point value of 70/45 points.

201 Captain Avalon
[C] The character's card should show a point value of 75 points.
[E] I NO LONGER HAVE THE TEMPERAMENT TO BE CAPTAIN BRITAIN: Leadership. // When Captain Avalon takes damage from an attack, roll a d6 and Captain Avalon can use the listed power until the end of your next turn.
*1-3: Battle Fury.
*4-6: Willpower.

208 Pogg-Ur Pogg
[C] The character's card should have the ;Colossal; symbols instead of ;Giant; .

209 Apocalypse
[E] KRAKOA IS FOR ALL MUTANTS: When determining themed teams, characters with the Arakko keyword gain the X-Men keyword. // When a friendly character with the X-Men keyword would be hit with a close attack, if they can use Blades/Claws/Fangs they may roll a d6. If they do and the result is greater than the attacker's printed damage value, they evade the attack.

s012 Sword of Might, s013 Pogg Ur-Pogg, s014 Skybreaker, s015 Warlock, s016 Muramasa Blade, s017 Grasscutter, s018 Godkiller, s019 Soulsword, s020 Light of Galador, s021 Mercy
[E] These equipment are classified as "Sword" equipment and should all have "(Sword equipment)" printed after their names.

s017 Grasscutter
[E] EFFECT: Blades/Claws/Fangs. When this character uses it, you may instead use one of the dice in the attack roll as your d6 result.

s019 Soulsword
[E] EFFECT: Blades/Claws/Fangs, [MYSTICS] // If this character has [MYSTICS] printed on its base, once per turn when they use it choose one: deal 2 penetrating damage instead -or- also heal 1 click.

Tarot The Magician
[E] Characters have [MYSTICS]. If the character has [MYSTICS] printed on its base, when they use it they deal 1 unavoidable damage instead.
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Marvel Heroclix: Hellfire Gala Premium Collection

Postby hcrulesteam » Thu Dec 01, 2022 1:30 am

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Marvel Heroclix: Avengers Forever

Postby hcrulesteam » Thu Dec 01, 2022 1:43 am

017 Red Guardian
[C] There is a discrepancy of the powers/combat values between the character card and dial. The powers/combat values on the dial are to be used.

017.1 Red Guardian
[C] The TEAM-UP effect is a Trait and has the ;Star; symbol instead of ;Boot; .

029 Crimson Dynamo
[C] There is a discrepancy of the powers/combat values between the character card and dial. The powers/combat values on the dial are to be used.

030 Mindful One
[E] RALLY (1): Friendly Attack Rolls. FREE: Remove two of Mindful One's RALLY dice to generate a Avengers Forever #007 Mindless One on click #1.

033 Prodigy
[E] RALLY (5): Opposing Attack Rolls. When another friendly character within 6 squares and line of fire rolls a single d6, you may remove one of Prodigy's RALLY dice to replace that die.

034 Noh-Varr
[C] There is a discrepancy of the powers/combat values between the character card and dial. The powers/combat values on the dial are to be used.

053a Sentry
[C] The point value on the character's dial is 115/50 (matching what is on the character card).

[E] (+5 POINTS) VOID: When Sentry would be KO'd, you may instead replace him with an Avengers Forever #053b Sentry on click #7. That character gains Immune until your next turn even if lost. Protected: Pulse Wave.

056 Kang the Conqueror
[C] There is a discrepancy of the powers/combat values between the character card and dial. The powers/combat values on the dial are to be used.[/quote]
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DC Heroclix: Batman Team-Up

Postby hcrulesteam » Thu Jan 19, 2023 2:01 am

053a Wonder Woman
[E] WONDER WOMAN ALLY: Super Senses, but only succeeds on a ;Dice6; . If the character can already use Super Senses, instead increase the result of its roll for Super Senses by +1.

099 Scooby-Doo
[E] SCOOBY SNACKS: At the beginning of the game, give each other friendly character with the Mystery Inc. keyword a Scooby Snack token. // Characters with a Scooby Snack token have: "Perplex, but only to target a friendly character with the Mystery Inc. keyword. When this character uses it, modify the chosen combat value +2 instead and, at the beginning of your next turn, remove their Scooby Snack token."

104b Daphne
[E] OH, IT'S OKAY, I BROUGHT SNACKS! Support. When Daphne uses it, increase the result of the single d6 roll by +1.

014.1 Batman
[E] TEAM UP: SUPERMAN, WONDER WOMAN: If a listed friendly character is on the map and Batman uses RALLY to choose a character with [Batman Ally], [Superman Ally], or [Wonder Woman Ally], the chosen character also has SAFEGUARD: Opposing Probability Control until your next turn.

L011 Commissioner Gordon
[C] The name on the card should say Commissioner Gordon.

L031a Question
[E] PLEASE, I GO THROUGH EVERYONE'S TRASH: When an opposing character within 6 squares uses Outwit, Perplex or Probability Control, after resolutions, if there is no d6 on this card, roll a d6 and place the result on this card.
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