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Wizkids Rules! • View topic - Modern Age Errata & Clarifications

Modern Age Errata & Clarifications

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Marvel Heroclix: X-Men the Animated Series

Postby hcrulesteam » Fri Aug 13, 2021 12:45 am

019 Amelia Voght
[E]All references to "Ameila Voght" on the figure's card or tampo are "Amelia Voght" instead.

027 Frenzy
[E]TIME TO CLEANSE THE FLATSCANS: Leap/Climb. // When Frenzy is given a MOVE action, if she moved 5 squares or less, after resolutions she may make a close attack using Close Combat Expert.

035 Professor X
[E]OPEN YOUR MIND, ABSORB WHAT CEREBRO HAS TO OFFER: When Professor X uses Leadership, friendly characters with an Influence token are considered adjacent. // When Professor X makes a range attack or uses Outwit, he may target characters with an Influence token regardless of line of fire.

044 Donald Pierce
[E]Donald Pierce's Head (Special Object)- Indestructible. If this object is in Donald Pierce's starting area, adjacent characters can be given a DOUBLE POWER action to place Donald Pierce in this object's square on click #2 and then remove this object from the game.

047 Jean Grey
[E]THE PHOENIX UNBOUND- STOP. Invulnerability, [Power Cosmic TA], ;Wing; . When this click is first revealed, after resolutions deal 3 damage to all other (friendly and opposing) characters within 6 squares.// POWER: Replace Jean Grey with [XTAS] #G020 Dark Phoenix on her purple starting line (that is the replacement's starting line for all game effects).

048 Jason Wyngarde
[E]DON'T LET THE DREAMS OF ANOTHER LIFE TROUBLE YOU: Mind Control. When Jason Wyngarde uses it as a range attack, he may count range and draw line of fire from any character he hit this turn and if he hits, after resolutions he can use Mind Control as FREE, but only to target a character he hasn't targeted with Mind Control this turn. If he continues to hit with Mind Control, he may use Mind Control as FREE an additional time.

049 Sebastian Shaw
[E]THE MORE YOU FIGHT, THE STRONGER I BECOME: When Sebastian Shaw is hit, give him a number of Energy tokens equal the damage dealt to him by that attack. // FREE: Remove any number of Energy tokens. This turn, Sebastian Shaw can use the effects listed for that number and lower numbers:
1: He has: “FREE: Roll a d6. ;Dice5; - ;Dice6; : Remove an action token from Sebastian Shaw.”
2: Charge
3: Super Strength
4: Flurry
5: Modify all combat values +1
6: Regeneration as FREE.

G002 Sentinel
[E]KNOCKOUT GAS: Incapacitate. When Sentinel makes a close attack, it may instead target all opposing characters within 3 squares and line of fire, regardless of adjacency, but must use Incapacitate to give action tokens.

G012 Cyclops Sentinel
[E]ENORMOUS OPTIC BEAM: Penetrating/Psychic Blast. // When Cyclops Sentinel hits with a range attack, after resolutions choose one to affect a hit character and all opposing characters adjacent to it: Deal them each 1 penetrating damage -or- Give them each an action token -or- Knock them each back 6 squares.

G014 Proteus
[E]THE GARDEN OF PROTEUS- Once per action for all characters with this trait, whenever a standard character within range is given a costed action, after resolutions you may generate a blocking, hindering, or water terrain marker within 3 squares of that character but not in their square. At the beginning of your next turn, remove all terrain markers generated by Proteus.

G015 Magneto
[E]MANKIND'S DESTRUCTION IS AT HAND: Pulse Wave, Telekinesis. When Magneto uses Pulse Wave, he can use ;Improved-T; ;Blocking; . After resolutions, destroy all blocking terrain within that use of Pulse Wave's range and, if two or more pieces of blocking terrain are destroyed in this way, generate an object. // FREE: Choose an unheld object within 6 squares and line of fire. If you do, pick up and hold that object then give Magneto a RANGE Object Action as FREE.

G025 Iceman
[E]COLOSSAL RETALIATION: GLACIER FISTS: FREE: If no friendly character has been placed this turn, choose an opposing character that attacked Iceman or damaged a friendly character since your last turn. Place Iceman such that he can make a close attack targeting the chosen character then do so. If he did, after resolutions he can immediately use Incapacitate at no cost, but may target smaller characters.
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Star Trek Heroclix: The Next Generation To Boldly Go

Postby hcrulesteam » Fri Aug 13, 2021 12:48 am

002 Romulan Officer
[E]MODULATING THE CLOAKING DEVICE: Smoke Cloud. When Romulan Officer uses it, you may also generate a hindering terrain marker in each square within range that's occupied by a friendly character with the Romulan keyword. At the beginning of your next turn, remove these markers.

004 Ferengi Trader
[E]FERENGI ENERGY WHIP: Incapacitate. When Ferengi Trader hits with a close attack and used Incapacitate to give action tokens, after resolutions roll a d6. ;Dice5; - ;Dice6; : Deal a hit character 1 penetrating damage.

013 Alidar Jarok
[E]...OR SPY?: If Alidor Jarok is part of a Romulan themed team, he can use Telekinesis, but instead places opposing characters.

019 Gul Lemec
[E]WE HAVE ALL THE EVIDENCE WE NEED...WE HAVE CAPTAIN PICARD: Telekinesis, but instead places opposing characters.
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WWE Heroclix: WWE Series 1

Postby hcrulesteam » Fri Aug 13, 2021 12:51 am

No Entries
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Orville Heroclix: The Orville

Postby hcrulesteam » Fri Aug 13, 2021 12:52 am

002 Commander Kelly Grayson
[E] DEFT LEADERSHIP: Enhancement. Once per turn, when a friendly character that's adjacent or has the Planetary Union keyword rolls for Leadership, Shape Change, or Super Senses, you may reroll that roll.
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Marvel Heroclix: X-Men Deep Cuts

Postby hcrulesteam » Fri Aug 13, 2021 12:53 am

006 Cannonball
[E]BLASTING OFF: Charge, Force Blast. Force Blast as FREE. // When an opposing character knocked back by Cannonball has its knockback path stopped due to blocking terrain, the edge of the map, or higher/lower elevation, after resolutions remove an action token from Cannonball.
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Marvel Heroclix: Captain America and the Avengers

Postby hcrulesteam » Fri Aug 13, 2021 12:55 am

025 Spymaster
[E]MY ESPIONAGE ELITE: If Spymaster is on a Spy themed team, your maximum number of Themed Team Probability Control uses this game is 6 (instead of 3). // UNIQUE MODIFIER: Friendly characters with the Spy keyword modify defense +1 if occupying hindering terrain.

031a Jolt
[E]CAN'T SIT STILL!: Flurry, Sidestep. When Jolt uses Sidestep, after resolutions roll a d6. ;Dice4; - ;Dice6; : Jolt may use Sidestep an additional time.

044 Ghost
[E]INTANGIBLE SABOTEUR: Phasing/Teleport. When Ghost uses it, after resolutions he may make a close attack using Incapacitate, but only to target any number of characters he moved through this turn, regardless of adjacency, and must give action tokens.

047 Melter
[E]MELTED YOUR WEAPONS: Penetrating/Psychic Blast. // When Melter hits with a range attack, give a Melted token to a hit character if they don't have one already. For the rest of the game, a character with a Melted token modifies damage -1 when making range attacks.

055 Arno Stark
[E]STABILIZING ARMOR FOR MISSILE ARRAY: Sidestep. // At the beginning of your turn, you may choose that until your next turn Arno Stark has Immobile. If you do, until your next turn he has a range value of 12, ;Improved-T; ;Character; ;Elevated; ;Hindering; ;D-Blocking;, and "RANGE: Make a range attack. When Arno Stark does, all opposing characters within range and line of fire become targets and each hit target is dealt 1 penetrating damage instead of normal damage."

058 Immortal Hulk
[E](Additional Trait)YOU WOULDN’T LIKE ME WHEN I’M ANGRY: If Immortal Hulk is on click #1 and is given an action token, after resolutions you may deal him 1 unavoidable damage.

060 Blade
[E] VAMPIRE HUNTER: Stealth, ;Improved-M; ;Hindering; ;Improved-T; ;Hindering; // When Blade KO's a character with the Monster or Mystical keyword, after resolutions he can use Charge as FREE. If he continues to hit a character with the Monster or Mystical keyword, he may use Charge as FREE an additional time.

062 Baron Zemo
[C] The character card should have the Dark Blue circle with ;Indomitable; indicating Baron Zemo has Mastermind on the applicable clicks.

066 Blackheath
[E] Has the K'un Lun keyword instead of Kun'Lun.

073 Absorbing Man
[E]TAKE ON THE PROPERTIES OF ANY ELEMENT: FREE: Choose an adjacent square's terrain type, and Absorbing Man can use the corresponding powers and abilities until you choose again. (Use the Wall marker as a reminder by placing it on the chosen terrain type.)
CLEAR TERRAIN: Super Senses and modify speed +2.
HINDERING TERRAIN: Stealth, Regeneration and modify attack +2.
BLOCKING TERRAIN: ;Improved-M; ;D-Blocking; . Super Strength, Close Combat Expert, and modify defense +2.
WATER TERRAIN: Poison, Shape Change, and modify damage +2.

FF 002 Citizen V
[E] Has the V-Battalion keyword instead of V-Batallion.
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Marvel Heroclix: Black Widow

Postby hcrulesteam » Fri Aug 13, 2021 1:00 am

010 Yelena Belova
[E]ESPIONAGE: DEFENDING THE WIDOWS: If Yelena Belova is on a themed team, your maximum number of Themed Team Probability Control uses this game is 6 (instead of 3).

017 Black Widow
[E]ESPIONAGE: PATIENCE… :FREE: If Black Widow is on a themed team or your starting force has two other characters from [Black Widow movie set symbol], you may remove 2 Tradecraft tokens and if you did, while Black Widow is on the map standard friendly characters can’t have their attack rolls of 10 or more rerolled, and opposing characters targeting those characters can’t have their attack rolls of 4 or less rerolled.
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Marvel Heroclix: Fantastic Four Cosmic Clash

Postby hcrulesteam » Fri Aug 13, 2021 1:01 am

004 Human Torch
[E] FLAME TRAIL: Once per turn for all characters with this trait, when Human Torch moves, after resolutions you may choose a character he moved through or adjacent to and deal it 1 penetrating damage.

B001 Yancy Gang
[E] Has the Brute keyword.

B002 Yancy Pickpocket
[E] Has the Brute keyword.

B003 Doombot
[E] Has the Latveria and Robot keywords.

B004 Latverian Engineer
[E] Has the Latveria and Scientist keywords.

Doom Castle Map
[E]CONSOLATION: Once per game, when a friendly character would roll for Leadership, you may choose that they automatically succeed.
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DC Heroclix: Justice League Unlimited

Postby hcrulesteam » Fri Aug 13, 2021 1:02 am

013 Jonah Hex
[E]SIX-SHOOTER: Blades/Claws/Fangs, but for range attacks instead of close attacks and only if targeting a single character.

026 Green Arrow
[E]AN ARROW FOR EVERY SITUATION: If Green Arrow’s displayed attack power is Smoke Cloud or Energy Explosion, he can use it as FREE. If it is Incapacitate or Penetrating/Psychic Blast, he has: “FREE: Make a range attack.”

030 Black Canary
[E]CANARY CRY: Penetrating/Psychic Blast. When Black Canary hits with a range attack, after resolutions knock back all opposing characters adjacent to a hit target 2 squares.

046.10 Martian Manhunter
[E] EPISODE TEAM UP: FLASH, HAWKGIRL, GREEN LANTERN: When establishing themed teams, if 1+ listed friendly characters are on your force, Martian Manhunter and the listed characters gain the Justice Society keyword and can use the JSA team ability this game. If all listed characters are on the map, Martian Manhunter can use Probability Control. (After revealing forces, you may replace a game element's default card with an alternate card. You can't choose a Team Up card if any characters on your starting force share a name).

055 Stargirl
[E]STARLIGHT SNARES: Once per turn, when Stargirl hits a standard opposing character, choose one: a hit character has Immobile until your next turn -or- after resolutions Stargirl can use Telekinesis as FREE, but instead places a hit opposing character.

065 Wonder Woman
[E] THE PRESIDENT HAS FALLEN: Once per turn, when Wonder Woman damages an opposing character, after resolutions choose one: A hit character loses all keywords (for the rest of the game) -or- Modify attack and damage +1 on each other friendly character with the Justice Lords keyword until end of turn.

069 Brainiac
[E] THE EARTH...IT'S DISAPPEARED!: FREE: Once per turn for all characters with this effect, roll a d6. ;Dice3; - ;Dice4; : Give each opposing character within 4 squares of Brainiac that occupies elevated terrain an action token. ;Dice5; - ;Dice6; : Deal each opposing character within 4 squares of Brainiac that occupies elevated terrain 1 penetrating damage.

Cadmus Labs Map
[E] QUESTIONABLE RESEARCH: At the beginning of the game, choose a friendly character with the Scientist or the Project Cadmus keyword and choose one: Outwit, Perplex, or Probability Control. The chosen character's minimum range when using the chosen power is now 10. If your force is a Scientist or Project Cadmus themed team, the chosen character has PROTECTED: Opposing X, where X is the chosen power.
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Marvel Heroclix: Battlegrounds: Avengers vs Masters of Evil

Postby hcrulesteam » Fri Aug 13, 2021 1:03 am

102b Iron Man
[C] The character card should not have a defense special power listed.

106b Red Skull
[E] YOU CANNOT DEFEAT ME: STOP. The first time each game Red Skull would be KO'd, instead turn him to click #5 then roll a d6 and heal him equal to half the result. Protected: Pulse Wave.
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