DAMAGE CONTROL: HOLDING UP THE WALLS: POWER: Remove all debris markers from all unoccupied squares within 3 squares, then generate a blocking terrain marker into each square that had a debris marker removed and has no other markers.
When using this effect, if some of the debris markers removed were there because of destroying printed blocking terrain, when generating the blocking terrain markers, would I be able to generate them into the squares that the map shows were printed blocking terrain?