I SENSE A GREATER CHALLENGE Trait

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I SENSE A GREATER CHALLENGE Trait

Postby beezie84 » Sun Jun 09, 2019 11:06 am

I SENSE A GREATER CHALLENGE: At the beginning of the game, if an opponent's force includes an additional game element, heal [character] 1 click past his starting line to click #0. (Current additional game elements are: ID cards, Equipment, Special Terrain, and Locations.)


If a character with this trait were to be turned to click #0 at the beginning of the game and then be damaged, can they heal back to click# 0?

Also, would Resources be considered Additional Game Elements?
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Re: I SENSE A GREATER CHALLENGE Trait

Postby hcrulesteam » Mon Jun 10, 2019 11:42 pm

beezie84 wrote:If a character with this trait were to be turned to click #0 at the beginning of the game and then be damaged, can they heal back to click #0?

No. Click #1 is the character's starting line and characters can't heal past their starting line unless an effect allows otherwise. In this case, the trait allows it, but only at the beginning of the game.

Also, would Resources be considered Additional Game Elements?

Yes. The text in parenthesis is reminder text, but is not a definitive list.
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Re: I SENSE A GREATER CHALLENGE Trait

Postby beezie84 » Fri Jun 05, 2020 10:17 pm

I SENSE A GREATER CHALLENGE: At the beginning of the game, if an opponent's force includes an additional game element, heal [character] 1 click past his starting line to click #0. (Current additional game elements are: ID cards, Equipment, Special Terrain, and Locations.)


Would Team-Up cards count as additional game elements for this trait?
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Re: I SENSE A GREATER CHALLENGE Trait

Postby hcrulesteam » Tue Jun 16, 2020 2:21 am

beezie84 wrote:Would Team-Up cards count as additional game elements for this trait?

Yes. Replacement cards are additional game elements.
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