Nothing Moves The Blob!: Immobile, but only if it's not your turn. // At the end of your turn, if Blob was not moved or placed this turn, give him a Stability token. Blob modifies defense +1 for each Stability token. When he moves or is placed, remove his Stability tokens.
Mind Control: CLOSE/RANGE: Minimum range value 4. Make a range/close attack. Instead of normal damage, a hit character halves speed and becomes friendly to your force and may in either order: Move and/or make an attack. Then it reverts forces.
If my opponent uses mind control on my Blob during their turn, can he move Blob?