We Shall Call Ourselves... The Thunderbolts!: During game setup when establishing themed teams, you may treat Masters of Evil and Thunderbolts as a single named keyword.
MASTERMIND When this character would be hit by an opponent’s attack that deals damage, you may choose an adjacent friendly character that wouldn’t be hit by this attack and that is less points or shares a keyword. That friendly character instead becomes a hit target of the attack, even if it’s already a target (or would be an illegal target).
When I use this effect, do I count both keywords as one for effects like Mastermind?