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MSDP 052 Collector

PostPosted: Wed Jun 08, 2022 12:58 pm
by billandwalts
OF COURSE IF THAT'S NOT YOUR STYLE: If you have at least one character of each rarity of Common, Uncommon, Rare, and Super Rare on your force, friendly characters modify attack +1.


Can the rarity be clarified? What rarity would bystanders or Legacy Card characters be?

THERE'S PLENTY MORE WE CAN PLAY WITH: At the beginning of the game, if each character on your starting force is from a different Heroclix set, as long as The Collector is on the map, friendly characters modify damage +1. Protected: Pulse Wave


How do we determine what counts as a set for the purposes of this trait?

Re: MSDP 052 Collector

PostPosted: Wed Jun 08, 2022 1:22 pm
by hcrulesteam
billandwalts wrote:
OF COURSE IF THAT'S NOT YOUR STYLE: If you have at least one character of each rarity of Common, Uncommon, Rare, and Super Rare on your force, friendly characters modify attack +1.


Can the rarity be clarified? What rarity would bystanders or Legacy Card characters be?


For the purposes of this effect, the rarity of a character will be determined by the color of the set symbol on their base.

White = Common
Green = Uncommon
Silver = Rare
Gold = Super Rare
Bronze = Chase, Limited Edition, & Exclusive
Blue = Ultra Chase

Bystanders are considered to have no rarity for the purposes of this effect. They will not count for or against the effect. This includes bystanders that may have a colored set symbol.

All Legacy Card characters will be considered to be Limited Edition figures, regardless of the color of the set symbol on their base or card (if applicable). This means they will not count for or against the purposes of this effect.


THERE'S PLENTY MORE WE CAN PLAY WITH: At the beginning of the game, if each character on your starting force is from a different Heroclix set, as long as The Collector is on the map, friendly characters modify damage +1.


How do we determine what counts as a set for the purposes of this trait?


For the purposes of this effect, a set will be determined by the set symbol on the character’s base. Each set symbol must be different in order for Collector’s effect to apply. This means Fast Forces characters will be considered different from their main set characters since the set symbols are different. All exclusive figures have the WK (WizKids) set symbol, so they would all count as being from the same set. Legacy Card characters will use the set symbol printed on their base.

Re: MSDP 052 Collector

PostPosted: Mon Sep 26, 2022 11:03 am
by dnpowell12
Collector has this trait -

THERE'S PLENTY MORE WE CAN PLAY WITH: At the beginning of the game, if each character on your starting force is from a different Heroclix set, as long as The Collector is on the map, friendly characters modify damage +1. Protected: Pulse Wave



If a character joins a force friendly to Collector after this trait resolves at Beginning of Game do they get the plus one damage?

Re: MSDP 052 Collector

PostPosted: Thu Sep 29, 2022 1:09 am
by hcrulesteam
dnpowell12 wrote:If a character joins a force friendly to Collector after this trait resolves at Beginning of Game do they get the plus one damage?

No. Only friendly characters present on the map when Collector's effect resolves will gain the +1 damage for that game (as long as Collector is on the map).

Re: MSDP 052 Collector

PostPosted: Fri Feb 24, 2023 1:23 pm
by billandwalts
OF COURSE IF THAT'S NOT YOUR STYLE: If you have at least one character of each rarity of Common, Uncommon, Rare, and Super Rare on your force, friendly characters modify attack +1.


The Hellfire Gala figures have no rarity tab. What would they be considered for the purposes of Collector's effect?

Re: MSDP 052 Collector

PostPosted: Fri Feb 24, 2023 1:26 pm
by hcrulesteam
billandwalts wrote:The Hellfire Gala figures have no rarity tab. What would they be considered for the purposes of Collector's effect?


The Hellfire Gala characters will be considered to be Limited Edition figures. This means they will not count for or against the purposes of the effect.