EW 100 Hourman

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EW 100 Hourman

Postby rorygrennan » Sun Jul 16, 2017 4:44 pm

HOUR OF POWER: At the beginning of your turn, give Hourman an Hour Token. When Hourman has three Hour tokens, turn him to click #9.


REVERT TO RICK: Hourman can use Charge and Sidestep. At the beginning of your turn, remove an Hour Token. When Hourman has no Hour Tokens, turn him to click #2.


Would both special powers come into play during the beginning of Hourman's player's third turn? i.e. :

* HOUR OF POWER causes Hourman to gain a third Hour Token.
* Hourman's player turns him to click #9, revealing REVERT TO RICK.
* REVERT TO RICK causes Hourman to lose one Hour Token, leaving him with two Hour Tokens to start the third turn.

If so, would there be a similar interaction on the fifth turn - turn to click #2 and immediately gain one Hour token?
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Re: EW 100 Hourman

Postby hcrulesteam » Wed Jul 19, 2017 1:47 pm

rorygrennan wrote:Would both special powers come into play during the beginning of Hourman's player's third turn? i.e. :

* HOUR OF POWER causes Hourman to gain a third Hour Token.
* Hourman's player turns him to click #9, revealing REVERT TO RICK.
* REVERT TO RICK causes Hourman to lose one Hour Token, leaving him with two Hour Tokens to start the third turn.

If so, would there be a similar interaction on the fifth turn - turn to click #2 and immediately gain one Hour token?

Yes. If applicable, each "beginning of turn" effect will trigger if both would occur during the same "beginning of turn" phase.
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