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Wizkids Rules! • View topic - CMM 009 Phil Coulson
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CMM 009 Phil Coulson

PostPosted: Wed Jul 08, 2020 6:08 pm
by jaysolomongrundy
ESPIONAGE: ALWAYS BEEN A COLLECTOR: Phil Coulson starts the game with 3 Tradecraft tokens. When an equipment-object would be dropped or KO'd, you may remove 2 Tradecraft tokens to instead equip that equipment to Phil Coulson or an adjacent friendly character.


If a character drops an equipment object as part of movement, can Phil Coulson use his Tradecraft token to equip it?

Re: CMM 009 Phil Coulson

PostPosted: Thu Jul 09, 2020 1:32 pm
by hcrulesteam
jaysolomongrundy wrote:If a character drops an equipment object as part of movement, can Phil Coulson use his Tradecraft token to equip it?

Yes. Note that if a characters drops a heavy equipment-object due to losing Super Strength, that would trigger the effect as well.