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Wizkids Rules! • View topic - UNIVERSAL TEAM ABILITIES
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UNIVERSAL TEAM ABILITIES

PostPosted: Tue Aug 08, 2017 3:39 am
by hcrulesteam
COSMIC ENERGY- Willpower. This character has SAFEGUARD: Outwit. Uncopyable.

MYSTICS - Each time this character takes damage from an opposing character's attack, after resolutions deal the attacker 1 penetrating damage. Uncopyable.

POLICE - When an adjacent friendly character makes a range attack, modify the target’s defense -1 if the target is within line of fire of this character.

SNOWFALL - FREE: Choose a team ability that a friendly character can use (that isn’t Uncopyable). This character can use the chosen team ability until you choose again. Uncopyable.

TEAM PLAYER - FREE: Choose a team ability that a friendly character can use (that isn’t Uncopyable). This character can use the chosen team ability until you choose again. Uncopyable.[/b]

UNDERWORLD - ;Passenger; :1, but only to carry a character that shares a keyword. ;Passenger; :2, but only to carry characters that share a keyword (with this character) and are lower points.

UNDERWORLD - ;Passenger; :1, but only to carry a character that shares a keyword. ;Passenger; :2, but only to carry characters that share a keyword (with this character) and are lower points.

[C] Please note that both Underworld Team Ability symbols are interchangeable and is just one Team Ability. If an effect references either symbol, it is considered to reference both symbols.