SILVER AGE INFORMATION

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SILVER AGE INFORMATION

Postby hcrulesteam » Sat Jun 05, 2021 11:14 am

Silver Age includes all the figures from Superior Foes of Spider-Man and newer. Figures in this format all have the dial printed on the back of the card. This includes all exclusive and promotional figures. Typically this will include all figures whose collector number year shows 17 and up (such as M17, MP17, F17, etc.). As long as the character card follows the indicted card format as introduced in Superior Foes of Spider-Man, the game element is legal for a Silver Age event (unless it is a banned game element).

Please see the figures/game elements banned for Silver Age below, as well as the Silver Age Watch List. In the future, figures/game elements might be banned in Silver Age even if they’re legal in Modern Age, since the needs of the formats are different.
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BAN LIST & WATCH LIST

Postby hcrulesteam » Sat Jun 05, 2021 11:17 am

BAN LIST
All Special Terrain Dials (Note that this does not apply to special terrain that does not have a dial)
WK MP-18 001 Blackbird resource dial
FF JW 004 The Penguin
ADW 067 Hawkeye
EAX 019b Vulture
XTAS 048 Jason Wyngarde
AOU AUID-103 Captain America
NFAOS NFID-007 S.H.I.E.L.D. Level 7
NFAOS NFID-008 S.H.I.E.L.D. Level 1
NFAOS NFID-009 U.S. Agent
WF WFID-103 Green Lantern

WATCH LIST
JW 060 The Joker
FF HQGG 006 Corrupt GCPD Cop
EAX 054 Daredevil
AI G001 Giant-Girl
AI G025 Groot
FF AI G001 Giant-Girl
WK MP18 005 Lockjaw
XTAS G014 Proteus
XTAS G018 Wendigo
HOX 030 Moira X
All ID Cards
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Silver Age Errata and Clarifications

Postby hcrulesteam » Tue Apr 12, 2022 5:13 pm

ID Card Clarifications
We would like to clarify that ALL ID Cards, even those that were released prior to Marvel HeroClix: Superior Foes of Spider-Man are allowed in the Silver Age format, but all ID Cards will remain on the Watch List for the time being.

"Other Identity" names and "Real Names" can't be used as an option for ID Card character selection.

Inspire, Intimidate, and Bounty effects function as printed.

New ID Card General Rules
You can’t have an ID Card on your force if is shares a name with another ID Card already on your force.

Example:
You can’t have both WK MDOFP-001 Wolverine [Wanted Poster] and XXS XID-025 Wolverine [ID Card] on your force. You would have to play one or the other.

ID Card Errata
Setup - When you reveal forces, choose a character on your Sideline whose name matches the name on this ID Card and turn it to a starting line. That character is called an ID Character. You can’t have more ID characters on your Sideline than characters on your starting force. UNIQUE.

Call in Help - Friendly characters have "POWER: If no other friendly characters have been given an action to use a "Call in Help" effect this turn, and this character is equal or more points than this ID Card's character, generate the ID Character from your Sideline, then remove their ID card from the game (your opponent scores it). The ID character returns to your Sideline: at the beginning of your next turn, immediately if no square it occupies is within 5 squares of this character, or if it would be removed from the map by another effect. This game, the ID character can't: be carried, be equipped, replace, or be replaced."


Character Errata
TMT G001 Surtur
COLOSSAL RETALIATION: WATCH THE WORLD BURN: FREE: If no other Colossal Retaliation power has been activated this turn, choose an opposing character that attacked Surtur or damaged a friendly character since your last turn. Place Surtur such that he can make a close combat attack targeting the chosen character, then do so. If he did, after resolutions, deal 1 penetrating damage to each opposing character within 2 squares.

TMT G004 Carnage
COLOSSAL RETALIATION: SYMBIOTE SPAWN: FREE: If no other Colossal Retaliation power has been activated this turn, choose an opposing character that attacked Carnage or damaged a friendly character since your last turn. Place Carnage such that he can make a close attack targeting the chosen character, then do so. If he did, after resolutions, you may generate a Symbiote bystander adjacent to the chosen character.

G006 Mangog
COLOSSAL RETALIATION: MULTI-POWERED TAIL: FREE: If no other Colossal Retaliation power has been activated this turn, choose an opposing character that attacked Mangog or damaged a friendly character since your last turn. Place Mangog such that he can make a close attack targeting the chosen character and all other opposing characters within 3 squares and line of fire, then do so. Hit characters are each dealt 4 damage instead of normal damage. If he did, after resolutions, make a close attack targeting each opposing character within 2 squares and line of fire. Hit characters are each dealt 3 damage instead of normal damage.
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