Modern Age Errata & Clarifications

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WWE Heroclix: WWE Series 1

Postby hcrulesteam » Tue Oct 29, 2019 11:42 am

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Orville Heroclix: The Orville

Postby hcrulesteam » Tue Oct 29, 2019 11:46 am

002 Commander Kelly Grayson
[E] DEFT LEADERSHIP: Enhancement. Once per turn, when a friendly character that's adjacent or has the Planetary Union keyword rolls for Leadership, Shape Change, or Super Senses, you may reroll that roll.
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Marvel Heroclix: X-Men Deep Cuts

Postby hcrulesteam » Mon Jan 27, 2020 4:58 pm

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Marvel Heroclix: Captain America and the Avengers

Postby hcrulesteam » Mon Jan 27, 2020 5:34 pm

055 Arno Stark
[E] STABILIZING ARMOR FOR MISSILE ARRAY: Sidestep.// At the beginning of your turn, you may choose that until your next turn Arno Stark has Immobile. If you do, until your next turn he has a range value of 12, ;Improved-T; ;Character; ;Elevated; ;Hindering; and "RANGE: Make a range attack. When Arno Stark does, all opposing characters within range and line of fire become targets and each hit target is dealt 1 penetrating damage instead of normal damage."

062 Baron Zemo
[C] The character card should have the Dark Blue circle with ;Indomitable; indicating Baron Zemo has Mastermind on the applicable clicks.

066 Blackheath
[E] Has the K'un Lun keyword instead of Kun'Lun.

FF 002 Citizen V
[E] Has the V-Battalion keyword instead of V-Batallion.
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Marvel Heroclix: Black Widow

Postby hcrulesteam » Wed Apr 01, 2020 12:14 pm

017 Black Widow
[E]ESPIONAGE: PATIENCE… :FREE: If Black Widow is on a themed team or your starting force has two other characters from [Black Widow movie set symbol], you may remove 2 Tradecraft tokens and if you did, while Black Widow is on the map standard friendly characters can’t have their attack rolls of 10 or more rerolled, and opposing characters targeting those characters can’t have their attack rolls of 4 or less rerolled.
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Marvel Heroclix: Fantastic Four Cosmic Clash

Postby hcrulesteam » Tue May 26, 2020 9:55 pm

004 Human Torch
[E] FLAME TRAIL: Once per turn for all characters with this trait, when Human Torch moves, after resolutions you may choose a character he moved through or adjacent to and deal it 1 penetrating damage.

B001 Yancy Gang
[E] Has the Brute keyword.

B002 Yancy Pickpocket
[E] Has the Brute keyword.

B003 Doombot
[E] Has the Latveria and Robot keywords.

B004 Latverian Engineer
[E] Has the Latveria and Scientist keywords.

Doom Castle Map
[E]CONSOLATION: Once per game, when a friendly character would roll for Leadership, you may choose that they automatically succeed.
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DC Heroclix: Justice League Unlimited

Postby hcrulesteam » Tue May 26, 2020 9:56 pm

046.10 Martian Manhunter
[E] EPISODE TEAM UP: FLASH, HAWKGIRL, GREEN LANTERN: When establishing themed teams, if 1+ listed friendly characters are on your force, Martian Manhunter and the listed characters gain the Justice Society keyword and can use the JSA team ability this game. If all listed characters are on the map, Martian Manhunter can use Probability Control. (After revealing forces, you may replace a game element's default card with an alternate card. You can't choose a Team Up card if any characters on your starting force share a name).

065 Wonder Woman
[E] THE PRESIDENT HAS FALLEN: Once per turn, when Wonder Woman damages an opposing character, after resolutions choose one: A hit character loses all keywords (for the rest of the game) -or- Modify attack and damage +1 on each other friendly character with the Justice Lords keyword until end of turn.

069 Brainiac
[E] THE EARTH...IT'S DISAPPEARED!: FREE: Once per turn for all characters with this effect, roll a d6. ;Dice3; - ;Dice4; : Give each opposing character within 4 squares of Brainiac that occupies elevated terrain an action token. ;Dice5; - ;Dice6; : Deal each opposing character within 4 squares of Brainiac that occupies elevated terrain 1 penetrating damage.

Cadmus Labs Map
[E] QUESTIONABLE RESEARCH: At the beginning of the game, choose a friendly character with the Scientist or the Project Cadmus keyword and choose one: Outwit, Perplex, or Probability Control. The chosen character's minimum range when using the chosen power is now 10. If your force is a Scientist or Project Cadmus themed team, the chosen character has PROTECTED: Opposing X, where X is the chosen power.
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Marvel Heroclix: Battlegrounds: Avengers vs Masters of Evil

Postby hcrulesteam » Wed Jul 22, 2020 7:18 pm

102b Iron Man
[C] The character card should not have a defense special power listed.

106b Red Skull
[E] YOU CANNOT DEFEAT ME: STOP. The first time each game Red Skull would be KO'd, instead turn him to click #5 then roll a d6 and heal him equal to half the result. Protected: Pulse Wave.
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Marvel Heroclix: Fantastic Four

Postby hcrulesteam » Wed Jul 22, 2020 7:19 pm

039 Franklin Richards
[E] EVERYTIME I USE MY POWERS, I GET CLOSER TO LOSING THEM: FREE: Choose 3 standard powers. Franklin Richards can use the chosen powers until your next turn.// At the end of your turn, if Franklin Richards activated this power or made an attack this turn, roll a d6. Deal him unavoidable damage equal to half the result.

040 Skrull General
[E] INVASION PLANS FROM THE SKRULL EMPIRE: When a friendly character uses Shape Change and succeeds, the attacker can't choose a new target with the Skrulls keyword.

064 Valeria Von Doom
[E] HUNTING ANOMALIES FROM OTHER WORLDS: FREE: Roll a d6 and place Valeria Von Doom up to that many squares away. // During your opponent's turn, when an opposing character is placed within 4 squares and line of fire, after resolutions deal them 1 penetrating damage.

065 Maker
[E] I'VE BEEN MAKING SOME NEW TOOLS: Outwit, Perplex. // When Maker hits, after resolutions generate a token that is a copy of an Equipment-Object that's equipped to a hit opposing character. That object has [MAX 1] (for each object name) and isn't scored.

Latverian Village Map
[E]: At the beginning of the game, choose a friendly character. This game, that character has: "Mastermind, but only to choose a friendly Latverian Peasant bystander."// At the beginning of the game, generate 3 Latverian Peasant bystanders in different orange squares. If the chosen character is named Dr. Doom, generate 6 instead.

CONSOLATION: At the beginning of the game, generate a Latverian Peasant bystander in your starting area.
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Marvel Heroclix: Spider-Man and Venom Absolute Carnage

Postby hcrulesteam » Fri Sep 11, 2020 12:01 pm

051 Absolute Carnage
[E] CARNAGE SYMBIOTE: Absolute Carnage may start the game with [SET] #s004 Carnage Symbiote equipped (at no cost).

058 Venom Groot
[E] FLYTRAPS AND VINE SNARES: Once during your opponent's turn for all characters with this trait, when an opposing character is placed within 4 squares of Venom Groot, choose one: Modify that character's attack -2 this turn –or– after resolutions, deal that character 1 penetrating damage. If that character occupies printed hindering terrain, choose both.

060 Red Goblin
[E] CARNAGE SYMBIOTE AND PUMPKIN BOMBS: Red Goblin may start the game with [SET] #s001 Pumpkin Bombs -or- [SET] #s004 Carnage Symbiote equipped (at no cost). If you paid 110 points, Red Goblin can equip both and may start with both equipped.

067 Spider-Man 1776
[E] THE GENERAL THAT FOUNDED A NATION: Leadership, Super Senses. // When Spider-Man 1776 hits, until your next turn opposing forces have Action Total -1 (minimum 2). // Opposing characters within 6 squares can't use Leadership or Autonomous.
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