Modern Age Errata & Clarifications

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Modern Age Errata & Clarifications

Postby hcrulesteam » Mon Jun 06, 2016 4:30 pm

Provided is the errata and clarifications for the current Modern Age game elements. Each set is listed chronologically from oldest to newest in its own post-- however exclusive and monthly OP figures appear in the first few posts (as they are not tied to a specific set).

As sets are rotated out of Modern Age, that set's post will be removed and added to our Golden Age section.

Any errata will be listed with an [E] in front of it. Clarifications on a rule or how an effect is to work will be listed with a [C] in front of it.

Recent Updates:
[09-22-2018] - Added various errata for Batman: The Animated Series
[12-26-2018] - Added various errata for Secret Wars: Battleworld
[02-06-2019] - Added various errata for Earth X
[02-20-2019] - Added various errata for Captain Marvel
[04-07-2019] - Added various errata for Rebirth
[06-05-2019] - Added various errata for Avengers Black Panther and the Illuminati
[07-27-2019] - Added various errata for Star Trek Away Team: The Next Generation - Resistance is Futile
[09-02-2019] - Added various errata for X-Men The Animated Series

TABLE OF CONTENTS
DC Heroclix: Wizkids Exclusives
DC Heroclix: Monthly Organized Play
Marvel Heroclix: Wizkids Exclusives
Marvel Heroclix: Monthly Organized Play
"Other" Heroclix: Wizkids Exclusives
DC Heroclix: Elseworlds
Marvel Heroclix: The Mighty Thor
"Other" Heroclix: Undead
Marvel Heroclix: Thor: Ragnarok
DC Heroclix: Harley Quinn and the Gotham Girls
Star Trek Heroclix: Away Team: The Original Series
Marvel Heroclix: X-Men: Xavier's School
Marvel Heroclix: Avengers Infinity
TMNT Heroclix: TMNT: Unplugged
DC Heroclix: Batman: The Animated Series
Marvel Heroclix: Secret Wars: Battleworld
Marvel Heroclix Earth X
Marvel Heroclix: Captain Marvel
DC Heroclix: Rebirth
Marvel Heroclix: Avengers Black Panther and the Illuminati
Star Trek HeroClix: Away Team: The Next Generation – Resistance is Futile
Marvel Heroclix: X-Men the Animated Series
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DC Heroclix: Wizkids Exclusives

Postby hcrulesteam » Mon Jun 06, 2016 4:36 pm

2017 WizKids Exclusives
No Entries

2018 WizKids Exclusives
No Entries

2019 WizKids Exclusives
No Entries
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DC Heroclix: Monthly Organized Play

Postby hcrulesteam » Mon Jun 06, 2016 4:37 pm

D17-010 Superman
[E]Superman has the ;Wing; symbol (instead of the ;Boot; symbol) on its base.

D17-012 Wonder Woman
[E]Wonder Woman has the ;Wing; symbol (instead of the ;Boot; symbol) on its base.
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Marvel Heroclix: Wizkids Exclusives

Postby hcrulesteam » Mon Jun 06, 2016 4:38 pm

2017 WizKids Exclusives
MP17-006a Pym Particle Tank & MP17-006b Autopilot Pym Particle Tank
[E] Has the Police team ability printed on its base (both figures).

[E] Has the ;Plus; printed on its base (both figures).

MP17-006a Pym Particle Tank

[E] Has ;Improved-T; ;Blocking; instead of ;Improved-T; ;O-Blocking; .

MP17-007 Pym Pocket Tank
[E] …THAT CAN RETURN TO ITS ORIGINAL SIZE: When an adjacent friendly character attacks an opposing character, the attacker may modify its attack -1. If they do and hit, instead of normal damage, replace Pym Pocket Tank with WK MP17-006a Pym Particle Tank on its orange starting line with one of its squares adjacent to the target. If the attacking character is named Ant-Man, Giant-Man or Hank Pym, use the yellow starting line instead. When replacing this character, you may ignore characters and blocking terrain when placing it, then destroy any in squares it’s placed into. Any characters in squares it would be placed into are placed adjacent to it. After actions resolve, any characters placed in this way are dealt 2 damage.

F17-001 Juggernaut
E]UNLIMITED TELEPATHY, UNLIMITED MIGHT: POWER: Move in a direct path. After resolutions, Juggernaut can use Mind Control at no cost targeting all opposing characters he moved through regardless of range, line of fire, or adjacency.

2018 WizKids Exclusives
No Entries

2019 WizKids Exclusives
MP19-s003 Proxima Midnight's Spear
[E] This object has the Indestructible keyphrase.

[E] EFFECT: RANGE: Make a range attack with a range value of 6 targeting a single character. After resolutions, choose one: A hit character gains Immobile until your next turn -or- deal a hit character 1 penetrating damage
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Marvel Heroclix: Monthly Organized Play

Postby hcrulesteam » Mon Jun 06, 2016 4:41 pm

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"Other" Heroclix: Wizkids Exclusives

Postby hcrulesteam » Mon Jun 06, 2016 5:04 pm

2017 WizKids Exclusives
No Entries

2018 WizKids Exclusives
No Entries
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Posts: 346
Joined: Wed Oct 22, 2014 3:26 pm

DC Heroclix: Elseworlds

Postby hcrulesteam » Wed Jul 19, 2017 1:22 pm

033 The Ray, 045 King Aquaman
[E]WE WILL MAKE THINGS RIGHT AGAIN: [Character]'s combat values can only be modified by powers or abilities from characters with [Kingdom Come team ability symbol]. [Character] has PROTECTED: Outwit, but only from characters without the [Kingdom Come team ability symbol].

033 The Ray
[E] The "WE WILL MAKE THINGS RIGHT AGAIN" trait is only active when The Ray is used at his 125 point value.

043 Leatherwing
[E]CAPTAIN OF THE FLYING FOX: At the beginning of the game, generate a Robin Redblade bystander. // ;Passenger; :4, but only to carry characters with the Pirate keyword.

044 Diana Prince
[E]SWORDS MANIFESTED FROM MY WRISTBANDS: Blades/Claws/Fangs. CLOSE: Make a close attack targeting each opposing character within 2 squares and line of fire, regardless of adjacency.

045 King Aquaman
[E] The "WE WILL MAKE THINGS RIGHT AGAIN" trait is only active when King Aquaman is used at his 110 point value.

048 Robin
[E] The BATCYCLE bystander has ;Vehicle; (instead of ;Shield; ) and ;Passenger;:1
[E] The BAT-WING bystander has ;Wing; (instead of ;Boot; ), ;Vehicle; (instead of ;Shield; ), and ;Passenger;:2

050 Superman
[E]A SYMBOL OF AUTHORITY... AND OBEDIENCE: At the beginning of your turn, you may roll a d6. [5-6]: Until your next turn, Superman has PROTECTED: Outwit, opposing Probability Control. [3-4]: You may remove an action token from him. [1]: He has IMMOBILE until your next turn.
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Marvel Heroclix: The Mighty Thor

Postby hcrulesteam » Fri Dec 15, 2017 1:02 pm

058 Uni-Mind
[E]FORGED IN BLUE FLAME: During force construction, you may include a number of different characters in your sideline with the Eternal keyword, adding 5 points to Uni-Mind’s point cost for each. If it starts at 150 points, you may include up to 3. If it starts at 275 points, you may include up to 5. If it starts at 370 points, you may include any number. The included characters must be used at their highest point value and be turned to their starting click. At the beginning of your turn, you may choose one standard power a chosen character can use. Uni-Mind can use that power until it chooses again. When Uni-Mind would be KO’d, instead replace it with all the chosen characters on their last non-KO clicks, placing them within 4 squares of it. Those characters can’t be healed this game. Protected: Pulse Wave.

[E]CHANNEL VAST RESERVES OF COSMIC ENERGY: FREE: Until your next turn, Uni-Mind can’t use the Power Cosmic team ability, but can use Perplex and Willpower. When it uses Perplex targeting a character with the Eternals keyword, it may modify a combat value by +2 or -2 instead. This turn, it may use Perplex an additional time for every two characters with the Eternal keyword in your Sideline that it can choose powers from.
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"Other" Heroclix: Undead

Postby hcrulesteam » Fri Dec 15, 2017 1:02 pm

018 Ghost of Abraham Lincoln
[E]GETTYSBURG ADDRESS: Incapacitate. When Ghost of Abraham Lincoln uses it as CLOSE, he targets all opposing characters within 4 squares and line of fire, regardless of adjacency.
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Marvel Heroclix: Thor: Ragnarok

Postby hcrulesteam » Wed Dec 27, 2017 4:05 pm

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