TEAM ABILITIES

Ask your rules questions here!

Moderator: HeroClix Mods

TEAM ABILITIES

Postby hcrulesteam » Tue Aug 08, 2017 2:32 am

Provided below is a list of team abilities. Underneath the symbol images are the effects of that team ability. A character that has the applicable team ability symbol printed on its base, or "can use" the applicable team ability, can use the described effects.

For information on Wild Cards, please review its entry in the PAC.

The "Minions of Doom" and "Calculator" team abilities, are now considered to be the "Team Player" team ability and their symbols are now replaced with its symbol.
User avatar
hcrulesteam
 
Posts: 342
Joined: Wed Oct 22, 2014 3:26 pm

DC TEAM ABILITIES

Postby hcrulesteam » Tue Aug 08, 2017 3:24 am

Batman Ally.png
Batman Ally.png (2.2 KiB) Viewed 81816 times
BATMAN ALLY - Stealth.

Batman Enemy.png
Batman Enemy.png (1.99 KiB) Viewed 81816 times
BATMAN ENEMY - When this character makes an attack, you may replace its attack value with the printed attack value of an adjacent friendly character that can use this team ability.

Green Lantern Corps.png
Green Lantern Corps.png (1.95 KiB) Viewed 81816 times
GREEN LANTERN CORPS - ;Passenger; :8.

Hypertime.png
Hypertime.png (1.81 KiB) Viewed 81816 times
HYPERTIME - When an opposing character that can't use this team ability attempts to move from a non-adjacent square into a square that is adjacent to this character, it must roll a d6.
[ ;Dice1; - ;Dice2; ]: The opposing character can't move into any square adjacent to this character this turn. Uncopyable.


Injustice Leage.png
Injustice Leage.png (1.53 KiB) Viewed 81816 times
INJUSTICE LEAGUE - When this character hits an opposing character with an attack roll of [10-12], after resolutions remove an action token from this character.

Justice League.png
Justice League.png (1.67 KiB) Viewed 81816 times
JUSTICE LEAGUE - When this character is given a MOVE action, modify speed +1.

Justice Society.png
Justice Society.png (1.66 KiB) Viewed 81816 times
JUSTICE SOCIETY - When this character is attacked, you may replace its defense value with the printed defense value of an adjacent friendly character that can use this team ability.

Kingdom Come.png
Kingdom Come.png (1.89 KiB) Viewed 81816 times
KINGDOM COME - When this character would be hit by a range attack, if the attacker doesn’t have [Kingdom Come Team Ability Symbol], you may roll a d6. [ ;Dice5; - ;Dice6; ]: Evade. Uncopyable.

Legion of Super Heroes.png
Legion of Super Heroes.png (1.99 KiB) Viewed 81816 times
LEGION OF SUPER HEROES - Wild Card. Uncopyable.

Outsiders.png
Outsiders.png (2.35 KiB) Viewed 81816 times
OUTSIDERS - FREE: Choose a character (including itself) within 6 squares and line of fire. Until your next turn, the chosen character’s combat values can’t be modified. Uncopyable.

Quintessence.png
Quintessence.png (2.14 KiB) Viewed 81816 times
QUINTESSENCE - Willpower. This character has PROTECTED: Outwit. Uncopyable.

Suicide Squad.png
Suicide Squad.png (2.67 KiB) Viewed 81816 times
SUICIDE SQUAD - When an adjacent friendly character is KO’d, after resolutions, you may roll a d6. If you do, heal this character equal to the result -2, minimum 1.

Superman Ally.png
Superman Ally.png (2.2 KiB) Viewed 81816 times
SUPERMAN ALLY - ;Improved-M; ;Hindering; , ;Improved-T; ;Hindering;

Superman Enemy.png
Superman Enemy.png (2.27 KiB) Viewed 81816 times
SUPERMAN ENEMY - FREE: If this character is adjacent to a friendly character of lower points that can use this team ability, it can use Outwit until your next turn.

Titans.png
Titans.png (1.31 KiB) Viewed 81816 times
TITANS - POWER: Choose an adjacent friendly character that can use this team ability and heal that character 1 click and roll a d6. [ ;Dice1; - ;Dice4; ]: This character is dealt 1 unavoidable damage.
User avatar
hcrulesteam
 
Posts: 342
Joined: Wed Oct 22, 2014 3:26 pm

MARVEL TEAM ABILITIES

Postby hcrulesteam » Tue Aug 08, 2017 3:30 am

Avengers.png
Avengers.png (2.34 KiB) Viewed 81814 times
AVENGERS - When this character is given a MOVE action, modify speed +1.

Avengers Initiative.png
Avengers Initiative.png (2.4 KiB) Viewed 81814 times
AVENGERS INITIATIVE - ;Improved-M; ;Hindering; , ;Improved-T; ;Hindering; .

Brotherhood of Mutants.png
Brotherhood of Mutants.png (2.16 KiB) Viewed 81814 times
BROTHERHOOD OF MUTANTS - When this character hits an opposing character with an attack roll of [10-12], after resolutions remove an action token from this character.

Defenders.png
Defenders.png (1.66 KiB) Viewed 81814 times
DEFENDERS - When this character is attacked, you may replace its defense value with the printed defense value of an adjacent friendly character that can use this team ability.

Hydra.png
Hydra.png (2.33 KiB) Viewed 81814 times
HYDRA - When an adjacent friendly character makes a range attack, modify the target’s defense -1 if the target is within line of fire of this character.

Masters of Evil.png
Masters of Evil.png (1.97 KiB) Viewed 81814 times
MASTERS OF EVIL - Colossal Stamina

Power Cosmic.png
Power Cosmic.png (2.19 KiB) Viewed 81814 times
POWER COSMIC - Willpower. This character has PROTECTED: Outwit. Uncopyable.

Sinister Syndicate.png
Sinister Syndicate.png (3.02 KiB) Viewed 81814 times
SINISTER SYNDICATE - When this character makes an attack, you may replace its attack value with the printed attack value of an adjacent friendly character that can use this team ability.

Skrulls.png
Skrulls.png (2.69 KiB) Viewed 28710 times
SKRULLS - Shape Change, but only succeeds on a ;Dice6; .

Spider-Man.png
Spider-Man.png (2.42 KiB) Viewed 81814 times
SPIDER-MAN - Wild Card. Uncopyable.

S.H.I.E.L.D..png
S.H.I.E.L.D..png (2.24 KiB) Viewed 81814 times
S.H.I.E.L.D. - Adjacent friendly characters modify range +1. POWER: Choose an adjacent friendly character. Once this turn, the chosen character modifies its damage +1 when making a range attack.

X-Men.png
X-Men.png (1.83 KiB) Viewed 81814 times
X-MEN - POWER: Choose an adjacent friendly character that can use this team ability and heal that character 1 click and roll a d6. [ ;Dice1; - ;Dice4; ]: This character is dealt 1 unavoidable damage.
User avatar
hcrulesteam
 
Posts: 342
Joined: Wed Oct 22, 2014 3:26 pm

UNIVERSAL TEAM ABILITIES

Postby hcrulesteam » Tue Aug 08, 2017 3:39 am

Mystics.png
Mystics.png (1.99 KiB) Viewed 81814 times
MYSTICS - Each time this character takes damage from an opposing character's attack, after resolutions deal the attacker 1 penetrating damage. Uncopyable.

Police.png
Police.png (2.17 KiB) Viewed 81814 times
POLICE - When an adjacent friendly character makes a range attack, modify the target’s defense -1 if the target is within line of fire of this character.

Snowfall.png
Snowfall.png (4.42 KiB) Viewed 81814 times
SNOWFALL - Wild Card. Uncopyable.

Team Player.png
Team Player.png (905 Bytes) Viewed 81814 times
TEAM PLAYER - Wild Card. Uncopyable.

Underworld.png
Underworld.png (1.87 KiB) Viewed 81814 times
UNDERWORLD - ;Passenger; :1, but only to carry a character that shares a keyword. ;Passenger; :2, but only to carry characters that share a keyword (with this character) and are lower points.

Underworld2.png
Underworld2.png (2.19 KiB) Viewed 34311 times
UNDERWORLD - ;Passenger; :1, but only to carry a character that shares a keyword. ;Passenger; :2, but only to carry characters that share a keyword (with this character) and are lower points.
User avatar
hcrulesteam
 
Posts: 342
Joined: Wed Oct 22, 2014 3:26 pm

STAR TREK TEAM ABILITIES

Postby hcrulesteam » Sun Jul 21, 2019 11:31 pm

Borg AT.png
Borg AT.png (2.47 KiB) Viewed 4804 times
BORG - When an adjacent friendly character is KO’d, after resolutions, you may roll a d6. If you do, heal this character equal to the result -2, minimum 1.

Cardassian AT.png
Cardassian AT.png (2.6 KiB) Viewed 4804 times
CARDASSIAN UNION - At the beginning of the game, you may choose a team ability. This character modifies attack +1 when attacking only characters with the chosen team ability.

Federation AT.png
Federation AT.png (2.81 KiB) Viewed 4804 times
UNITED FEDERATION OF PLANETS - When this character is given a MOVE action, modify speed +1.

Ferengi AT.png
Ferengi AT.png (2.57 KiB) Viewed 4804 times
FERENGI ALLIANCE - Shape Change, but this use only succeeds on a ;Dice6; .

Klingon AT.png
Klingon AT.png (2.45 KiB) Viewed 4804 times
KLINGON EMPIRE - When this character hits an opposing character with an attack roll of 10-12, after resolutions remove an action token from this character.

Mirror AT.png
Mirror AT.png (2.41 KiB) Viewed 4804 times
MIRROR UNIVERSE - Each time this character takes damage from an opposing character's attack, after resolutions deal the attacker 1 penetrating damage. Uncopyable.

Q AT.png
Q AT.png (2.41 KiB) Viewed 4804 times
Q CONTINUUM - Willpower. This character has PROTECTED: Outwit. Uncopyable.

Romulan AT.png
Romulan AT.png (2.85 KiB) Viewed 4804 times
ROMULAN STAR EMPIRE - Stealth.
User avatar
hcrulesteam
 
Posts: 342
Joined: Wed Oct 22, 2014 3:26 pm


Return to HeroClix Rules Questions

Who is online

Users browsing this forum: Bing [Bot], djknox141, Google [Bot] and 9 guests