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2-4 Players

Ages 14+

30+ min

The tech-future which mankind has been working towards is finally upon us! Sadly, the tech-future is not all we thought it was cracked up to be; technology couldn’t save us from ourselves and there are no hoverboards or floating cars in sight. Contrary to our hopes and dreams, four mega corporations dominate and dictate every aspect of our lives.

In, players will intercept transmissions to gain valuable information via their data network. Players will use fences to buy and sell information so they can boost their ability to gather even more information.

To boost their Reputation, players will:

  • Accrue Credits
  • Extend Their Network
  • Hire Informants
  • Install Network Boosters
  • Make Contacts

The player with the most Rep at the end of the game is the winner.


  • 4 Starting Networks
  • 4 Player Aides
  • City Board
  • 12 Network Boosters
  • 16 Informants
  • 20 Contacts
  • 7 Dice
  • 100 Information Cubes
  • 40 Network Extensions
  • 16 Response Cards
  • Credits Cubes
  • Various Tokens
  • 12-Page Rule Book

2-4 players
45-60 min playing time
Age 14+

Sellable Unit Item # 73334
UPC 634482733349 MSRP for unit 44.99
Expected Release Mar 28, 2018 Orders Due Nov 28, 2017
Master Carton Pack 6 units per master carton Inner Carton Pack 0 units per inner carton
Has Hang Tab? No Case Size (inches) 13L x 11.5W x 10H
Case Gross Wgt (lbs) 16 Country of origin China


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