(1) "The Borg vessels [that attack ships in Borg Space] cannot be attacked, destroyed or affected by any Action or text ability." Does that apply to effects that globally affect all attacks against my ship? For example:
(a) I suppose I can't target them as the "enemy ship" with Diplomacy, but if I target an opponent's ship with Diplomacy, would the Borg vessels' attacks be prevented by Diplomacy?
(b) Would Corbomite Maneuver work, or does it not apply because the Borg vessels are not "enemy ships" as specified on Corbomite Maneuver?
(c) Similarly, does Gorkon's (Kronos One version) ability not apply to the Borg vessels because he specifies "every ship that attacks" his ship this round.
(d) What about Picard Maneuver, which just says "All attacks against [my] ship this round are at -4 attack dice" without specifying the source of the attack?
(e) Do the attacks by the Borg vessels count as attacks "from a Borg ship" for Elizabeth Shelby? (Or does she not apply at all because the attacks come outside of the Combat Phase?"
(2) The rules say that ships attempting to destroy the Transwarp Hub have all their Upgrades, Captains, and Admirals Disabled and cannot be enabled for the rest of the game, but that such ships "attack the hub with their Primary Weapons in descending order of Captain Skill." Are we meant to read that as "descending order of the Captain's printed skill (or highest remaining Drone Token), even though he is Disabled"?
(3) What exactly happens while a ship is "in a Transwarp Conduit"?
(a) Does the ship roll defense dice against the Borg vessel that attacks it while in the Transwarp Conduit?
(b) Does it get to do things in the End Phase like re-enable any Disabled Shields it might have had when it entered the Transwarp Conduit or voluntarily de-cloak if it were cloaked when it entered? (Which would be particularly important, since Cloaking is no use against the attack the ship receives while in the Conduit, because again, it happens outside of the Combat Phase.) If it has a Tribble token on it, would it get another Tribble token in the End Phase?
(c) Can the ship take Actions? Obviously that would not matter very often, since everything on the ship is Disabled, and very few things on Action Bars would be relevant, since Evade tokens can't be spent outside of the Combat Phase, the Hub doesn't roll defense dice anyway so a Scan token wouldn't help, and Target Locks and Battlestations tokens can't be used to modify my roll when I attack the Hub, but what about Actions in the ship card's text itself? Could I disable shields on U.S.S. Enterprise (Refit) to add dice to my attack roll? Could I use U.S.S. Equinox's Action to repair all my shields? Could I spend a Drone Token on my (Disabled) Captain to repair 1 damage to my Hull or Shields with Assimilation Target Prime?
(d) What about non-Action abilities on ship cards? I assume the Tal'kir's ability doesn't work because we're not in the Combat Phase, but what about I.S.S. Defiant?
(e) Is there any way for a ship in a Transwarp Conduit to remove any Auxiliary Power Tokens it might have?