trebuchet wrote:Is the dealing of the unavoidable damage all at once, or is it multiple instances of 1 unavoidable damage (per click healed)?
The effect will deal 1 unavoidable damage to a friendly character for each click the character that used Regeneration healed. For example, if the character heals 3 clicks, you could deal 3 different friendly characters 1 unavoidable damage each or deal 1 friendly character 1 unavoidable damage 3 times. Note that in order for a character to be considered to have "healed", it's dial must have been turned.