CLTR 046 The Collector

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CLTR 046 The Collector

Postby outbanks » Sun Feb 02, 2025 1:55 pm

NOBODY DARES OPPOSE THE COLLECTOR!
FREE: Give a Collection token to an opposing character. // POWER: Make an attack. Instead of normal damage, choose a hit character. If that character has at least 1 Collection token for each 30 points of its point value, KO them. Instead of removing them from the game, turn them to any click and place them on The Collector's card. The Collector can use the standard powers displayed on that click this game. // When The Collector KO's an opposing character, after resolutions he equips any equipment that was equipped to that character.


For the collector's trait, do you need one token for 0-30 points, two for 31-60 points, etc., or zero for 0-29 points, one for 30-59 points, etc?

Also, if an effect would prevent the character from being KO'd, would Collector's trait bypass that effect?
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Re: CLTR 046 The Collector

Postby hcrulesteam » Fri Feb 21, 2025 6:20 pm

outbanks wrote:For the collector's trait, do you need one token for 0-30 points, two for 31-60 points, etc., or zero for 0-29 points, one for 30-59 points, etc?

In order to KO a character with The Collector's effect, it would need 1 token if it had a point value of 0-30 points, 2 tokens for 31-60, 3 tokens for 61-90, and so on.

Also, if an effect would prevent the character from being KO'd, would Collector's trait bypass that effect?

No. The Collector's effect attempts to KO the character. If that character has an effect that triggers when it "would be KO'd", that effect still triggers and resolves. If that effect prevented the character from being KO'd, then it would not be KO'd, not be removed from the game, and not be placed on The Collector's card. Note that it would still retain and Collection tokens it has accumulated.
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