STOP

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STOP

Postby anechois » Tue Jul 08, 2025 5:34 pm

STOP
When this click is revealed due to damage taken from an opponent’s attack, stop turning the dial. When this character would be healed by Regeneration or Support, it’s healed 1 less click. Protected: Outwit, Pulse Wave.


Unavoidable Damage:
Unavoidable damage is a type of damage dealt that can’t be reduced or prevented from being dealt or taken by any effect, except for First Turn Immunity


MSV 053 Captain Universe
I'VE GOT TWO WORDS FOR YOU... Giant Reach: 3. // Blades/Claws/Fangs. When Captain Universe uses it, damage dealt is unavoidable.


If I have a character that can deal unavoidable damage with an attack and I deal 2 or more damage to a character with a STOP click, would the dial click past the STOP click or would it stop turning?
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Re: STOP

Postby hcrulesteam » Sat Jul 12, 2025 3:27 pm

anechois wrote:If I have a character that can deal unavoidable damage with an attack and I deal 2 or more damage to a character with a STOP click, would the dial click past the STOP click or would it stop turning?

The dial would stop turning. While unavoidable damage can't be prevented from being dealt or taken, the STOP effect is neither of those things and is instead a specific instruction to stop turning the dial.
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