Object Pick Up: Once per move, this character may either pick up one light object (holding it) or put down one held object, in a square it moves through or is adjacent to.
A character’s movement ends when it enters a square adjacent to an opposing character. Characters may move through squares occupied by other friendly characters, though you can’t end movement in a square occupied by another character. (See p. 18 for Rule of Occupancy.)
MOVE SEQUENCE
1. Effects that trigger “before moving” or “when beginning
movement” (or close variations)
2. Choose characters to carry
3. Break away (which if failed ends this sequence)
4. Calculate speed value (if applicable)
5. Move the character
6. Movement ends and move resolves
Scenario: A friendly character with no special movement effects moves adjacent to an opposing character who occupies the same square as an object.
Can the moving character pick up the object in question?