MARVEL TEAM ABILITIES

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MARVEL TEAM ABILITIES

Postby hcrulesteam » Tue Aug 08, 2017 3:30 am

AVENGERS - For all friendly characters with this team ability, at the beginning of the game choose a team ability. // This character modifies attack +1 when attacking one or more characters with the chosen team ability printed on their base.

AVENGERS INITIATIVE - ;Improved-T; ;Hindering; .

BROTHERHOOD OF MUTANTS - When this character hits an opposing character with an attack roll of [10-12], after resolutions remove an action token from this character.

DEFENDERS - When this character is attacked, you may replace its defense value with the printed defense value of an adjacent friendly character that can use this team ability.

FANTASTIC FOUR - When this character is KO'd, after resolutions each other friendly character using this team ability heals 1 click.

GUARDIANS - This character’s combat values can’t be modified by opposing characters’ effects.

HYDRA - When an adjacent friendly character makes a range attack, modify the target’s defense -1 if the target is within line of fire of this character.

MASTERS OF EVIL - When an adjacent friendly character makes a close attack, modify the target’s defense -1 if the target is adjacent to this character.

MINIONS OF DOOM - When this character KO's a standard opposing character, after resolutions heal 1 click on a friendly character using this team ability.

POWER COSMIC - Willpower. This character has SAFEGUARD: Outwit. Uncopyable.

SINISTER SYNDICATE - When this character makes an attack, you may replace its attack value with the printed attack value of an adjacent friendly character that can use this team ability.

SKRULLS - Shape Change, but only succeeds on a ;Dice6; . If the character can already use Shape Change, instead increase the result of its roll for Shape Change by +1.

SPIDER-MAN - Super Senses, but only succeeds on a ;Dice6; . If this character can already use Super Senses, instead increase the result of its roll for Super Senses by +1.

S.H.I.E.L.D. - Adjacent friendly characters modify range +1. POWER: Choose an adjacent friendly character. Once this turn, the chosen character modifies its damage +1 when making a range attack.

ULTIMATES - ;Improved-T; ;Hindering; .

X-MEN - POWER: Choose an adjacent friendly character that can use this team ability and heal that character 1 click and roll a d6. [ ;Dice1; - ;Dice4; ]: This character is dealt 1 unavoidable damage.
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