EYE RAYS
EYE RAYS Precision Strike. // When Beholder attacks, roll a d20.
1-2: Charm Ray - Hit characters modify attack -2 until your next turn.
3-4: Paralying Ray - Hit characters can't use attack powers until your next turn.
5-6: Fear Ray - Hit characters modify combat values -1 until your next turn.
7-8: Slowing Ray - Hit characters can't use Speed powers until your next turn.
9-10: Ennervation Ray - Increase damage dealt to hit targets by the number of action tokens they have.
11-12: Telekinetic Ray - KNOCKBACK.
13-14: Sleep Ray - Hit characters are given 2 action tokens.
15-16: Petrification Ray - Hit characters have Immobile until your next turn.
17-18: Disintegration Ray - After resolutions, remove any equipment equipped to hit characters from the game.
19-20: Death Ray - Damage from this attack is penetrating. If the attack is a critical hit, after resolutions KO a hit target.
When do you roll the d20? Do I roll it before the attack roll?